The Nerve Insider
A daily pick of what's new and hot at Nerve.
Scanner
Your daily cup of WTF?
Nerve@SXSW 2006.
Blogging the Roman Orgy of Indie-music Festivals.
Coming Soon!
Coming Soon!
Coming Soon!
The Daily Siege
An intimate and provocative look at Siege's life, work and loves.
Kate & Camilla
two best friends pursue business and pleasure in NYC.
Naughty James
The lustful, frantic diary of a young London photographer.
The Nerve Blog-a-log: kid_play
The Nerve Blog-a-log: Super_C
The Nerve Blog-a-log: ILoveYourMom
A bundle of sass who's trying to stop the same mistakes.
The Nerve Blog-a-log: The_Sentimental
Our newest Blog-a-logger.
The Nerve Blog-a-log: Marking_Up
Gay man in the Big Apple, full of apt metaphors and dry wit.
The Nerve Blog-a-log: SJ1000
Naughty and philosophical dispatches from the life of a writer-comedian who loves bathtubs and hates wearing underpants.
The Nerve Video Blog
Deep, deep inside the world of online video.
The Nerve Blog-a-log: charlotte_web
A Demi in search of her Ashton.
The Prowl, with Ryan Pfluger
Nerve @ Cannes Film Festival
May 16 - May 25
ScreenGrab
The Nerve Film Blog
Autumn
A fashionable L.A. photo editor exploring all manner of hyper-sexual girls down south.
The Modern Materialist
Almost everything you want.
The Nerve Blog-a-log: that_darn_cat
A sassy Canadian who will school you at Tetris.
Rose & Olive
Houston neighbors pull back the curtains and expose each other's lives.
The Nerve Blog-a-log: funkybrownchick
The name says it all.
merkley???
A former Mormon goes wild, and shoots nudes, in San Francisco.
chase
The creator of Supercult.com poses his pretty posse.
The Remote Island
Nerve's TV blog.
Brandonland
A California boy capturing beach parties, sunsets and plenty of skin.
61 Frames Per Second
Smarter gaming.
The Nerve Blog-a-log: Charlotte_Web
A Demi in search of her Ashton.
The Nerve Blog-a-log: Zeitgeisty
A Manhattan pip in search of his pipette.
Date Machine
Putting your baggage to good use.

61 Frames Per Second

Sonic Unleashed Wii: Should Dimps Be Trying Harder?

Posted by Nadia Oxford

Sonic the Hedgehog has the pull of a train wreck: no matter how tired you think you are of his lacklustre 3D adventures, you can't help but take a good long stare whenever one is announced.

Sonic Unleashed, for example, exists only as a handful of screenshots and a couple of trailers, but gamers who insist they're thoroughly tired of the hedgehog are still finding plenty to mouth off about. The August issue of Nintendo Power created a stir with some new screenshots for the Wii version of the game. When compared to the preview material for the Xbox 360 and Playstation 3 versions, Sonic Unleashed for the Wii looks very...well, last gen.

Dimps, the company responsible for modern 2D Sonic titles like Sonic Rush Adventure, will be handling the level design for the Playstation 2 and Wii adaptations of Sonic Unleashed. Dimps' track record is pretty excellent; it's co-developing Street Fighter IV and it also developed a game called Rumble Fish (I've never played it, but any reference to S.E. Hinton is a-okay by me). I don't doubt that if Sonic Unleashed turns out decent, it'll turn out decent all across the board. But going by screenshot comparisons, it looks as if Dimps is doing the usual Wii phone-in, which involves one part Playstation 2 port and one part waggle.

This is especially disappointing considering Sonic and the Secret Rings not only looked good, it was developed around the Wii, not hammered into it. The Wii might not have the power of the Playstation 3 or 360, but let's face it, Super Mario Galaxy was not a bad looking game.

Regardless, screenshots tell very little about a game these days. Something that looks unimpressive in still-frame is wholly capable of blowing away the world when in motion. Legend of Zelda: Wind Waker, anyone?

We'll just have to see how things go.

Related links:

Trailer Review: Sonic Unleashed
The Ten Greatest Opening Levels in Gaming History
Alternate Soundtrack: Sonic the Hedgehog vs. Ratatat


Comments

Derrick Sanskrit said:

The Wii screens definitely look unfinished, like they're missing lighting elements. Let's hope that's an accurate hopeful assumption on my part.

So if Dimps is designing the levels for the Wii and PS2 versions, does that mean they'll have entirely different stages from the PS3 and 360 versions? If so, based on each team's track records, the Dimps version will probably be more fun. Regardless of the quality of Sonic & The Secret Rings, it was a rather pretty Wii game, so any less would be decidedly weak on Sega's part.

July 1, 2008 3:56 PM

Amber Ahlborn said:

Secret Rings was a pretty good game under its warts.  If Dimps builds Unleashed on any Sonic game foundation, they could do no better than Secret Rings.

July 1, 2008 5:27 PM

Ian said:

I agree with the comment on 'Secret Rings'.  Sure, it isn't perfect, but I found it to be a pretty decent game (as well as a nice looking one).

July 1, 2008 6:31 PM

in

Archives

  • July 2008 (143)
  • June 2008 (108)
  • May 2008 (92)
  • about the blogger

    John Constantine, our superhero, was raised by birds and then attended Penn State University. He is currently working on a novel about a fictional city that exists only in his mind. John has an astonishingly extensive knowledge of Scientology. Ultimately he would like to learn how to effectively use his brain. He continues to keep Wu-Tang's secret to himself.

    Derrick Sanskrit is a self-professed geek in a variety of fields including typography, graphic design, comic books, music and cartoons. As a professional hipster graphic designer, his recent clients have included Nerve, Pitchfork and MoCCA, among others.

    Amber Ahlborn - artist, writer, gamer and DigiPen survivor, she maintains a day job as a graphic artist. By night Amber moonlights as a professional Metroid Fanatic and keeps a metal suit in the closet just in case. Has lived in the state of Washington and insists that it really doesn't rain as much as everyone says it does.

    Nadia Oxford is a housekeeping robot who was refurbished into a warrior when the world's need for justice was great. Now that the galaxy is at peace (give or take a conflict here or there), she works as a freelance writer for various sites and magazines. Based in Toronto, Nadia's prized possession is a certificate from the Ministry of Health declaring her tick and rabies-free.

    Bob Mackey is a grad student, writer, and cyborg, who uses the powerful girl-repelling nanomachines mad science grafted onto his body to allocate time towards interests of the nerd persuasion. He believes that complaining about things on the Internet is akin to the fine art of wine tasting, but with more spitting into buckets.

    Joe Keiser has a programming degree from Johns Hopkins University, a tiny apartment in Brooklyn, and a fake toy guitar built in the hollowed-out shell of a real guitar. He writes about games and technology for a variety of outlets. One day he will stop doing this. The day after that, police will find his body under a collapsed pile of (formerly neatly alphabetized) collector's edition tchotchkes.

    Peter Smith is like the lead character of Irwin Shaw's The 80-Yard Run, except less athletic. He considers himself very lucky to have this job. But it's a little premature to take "jack-off of all trades" off his resume. Besides writing, travelling, and painting houses, Pete plays guitar in a rock trio called The Aye-Ayes. He calls them a 'power pop' band, but they generally sound more like Motorhead on a drinking binge.


    CONTRIBUTORS

    Cole Stryker is an American freelance writer living in York, England, where he resides with his archeologist wife. He writes for a travel company by day and argues about pop culture on the internet by night. Find him writing regularly here and here.

    Send tips to 61fps@nerve.com