61 Frames Per Second

Grand Theft Auto IV's Post-Game Purgatory

Posted by Bob Mackey

Grand Theft Auto IV is a game completely dependent on--and some would say subservient to--its story and characters.  Sure, other games in the series have their share of colorful cast members and interesting twists,  but IV decided to scale back on the gameplay a bit in exchange for hours upon hours of babysitting Niko Bellic's friends.  It was novel at first, but soon became disappointing after the realization that the limited content of these artificial social interactions replaced the endless playground fun of GTAs past.

So what happens when the oh-so important characters of GTAIV run out of recorded lines of dialogue? The answer is about as unsettling as anything else in the bleak life of Nico Bellic.

Jumping back into the game after its finale results in a few perfunctory calls from Nico's friends about the tragic events of either ending; but after that, nothing.  There are no new people to meet, or anything for Nico to do besides live a completely aimless life in Liberty City.  I really didn't expect Rockstar to throw in a lot of post-game content--after all, I'm surprised I even finished the damn game--but trying to play GTAIV after the final mission just feels wrong and empty.  Maybe this is a testment to how important Nico's social network is to the game--or maybe the removal of said social network reveals the game for what it really is.

It could also be that, in some stroke of genius, Rockstar was somehow able to convey how unsatisfying revenge actually is, but I think that's giving them too much credit.

So is anyone else out there having similar problems getting back into GTAIV after finishing the game? I still have a few (non-story) things left to do, but I really don't want to make Nico find pigeons for me after being sentenced to such an empty existence.  Yeah, he's a sociopathic mass murdered--but he's got heart.

Related Links:

The 61FPS Review: Grand Theft Auto IV, Part 1
Yahtzee Rolls With the Big Dogs, Takes the Piss Out of GTA4
61FPS EXCLUSIVE: Peaceoholics Protest Rockstar Games and Grand Theft Auto 4


Comments

Demaar said:

Can't get back into the game either, but that's cause it burnt me out and I have other stuff I wanna play. Should have made more missions optional. Too much was mandatory.

September 6, 2008 4:29 AM

Tim said:

I'm having similar issues, but have overcome them (out of desperate boredom) with embarrassingly elaborate fantasies. "All right, Nico," I said to myself this morning, "your mission is to take out that cabbie who got you killed last time, make it to the Sultan RS with five stars, and somehow haul it through the arch back in Broker. Then you can get that candy bar from the kitchen." Then I realized that I was bribing myself into playing a game I didn't really want to play instead of reading or writing and turned all hollow until reading this article, hours later.

September 6, 2008 5:09 PM

Joe said:

I agree. I played it all the way through, and it was awesome while doing so. But now that it's over, it's like "meh" I've ran around and blew shit up in other GTA games. After the story's over, it's just more of the same.

September 8, 2008 10:57 AM

About Bob Mackey

For a brief period of time I was Bull from TV's Night Court, but some of you may know me from the humor column I wrote for Youngstown State University's The Jambar, Kent State University's The Stater, and Youngstown's alternative newspaper, The Walruss. I'm perhaps most well-known for my bi-weekly pieces on Something Awful. I've also blogged for Valley24.com and have written articles for EGM, 1UP, GameSpite and Cracked. For all of my writing over the years, I have made a total of twenty American dollars. It's also said that I draw cartoons, which people have described with words such as "legible." I kidnapped the Lindbergh Baby and am looking to do so again in the future.

If unsatisfied, please return unused portion for partial refund.

in

Archives

  • April 2009 (110)
  • March 2009 (186)
  • July 2008 (143)
  • June 2008 (108)
  • May 2008 (92)
  • about the blogger

    John Constantine, our superhero, was raised by birds and then attended Penn State University. He is currently working on a novel about a fictional city that exists only in his mind. John has an astonishingly extensive knowledge of Scientology. Ultimately he would like to learn how to effectively use his brain. He continues to keep Wu-Tang's secret to himself.

    Derrick Sanskrit is a self-professed geek in a variety of fields including typography, graphic design, comic books, music and cartoons. As a professional hipster graphic designer, his recent clients have included Nerve, Pitchfork and MoCCA, among others.

    Amber Ahlborn - artist, writer, gamer and DigiPen survivor, she maintains a day job as a graphic artist. By night Amber moonlights as a professional Metroid Fanatic and keeps a metal suit in the closet just in case. Has lived in the state of Washington and insists that it really doesn't rain as much as everyone says it does.

    Nadia Oxford is a housekeeping robot who was refurbished into a warrior when the world's need for justice was great. Now that the galaxy is at peace (give or take a conflict here or there), she works as a freelance writer for various sites and magazines. Based in Toronto, Nadia prizes the certificate from the Ministry of Health declaring her tick and rabies-free.

    Bob Mackey is a grad student, writer, and cyborg, who uses the powerful girl-repelling nanomachines mad science grafted onto his body to allocate time towards interests of the nerd persuasion. He believes that complaining about things on the Internet is akin to the fine art of wine tasting, but with more spitting into buckets.

    Joe Keiser has a programming degree from Johns Hopkins University, a tiny apartment in Brooklyn, and a fake toy guitar built in the hollowed-out shell of a real guitar. He writes about games and technology for a variety of outlets. One day he will stop doing this. The day after that, police will find his body under a collapsed pile of (formerly neatly alphabetized) collector's edition tchotchkes.

    Cole Stryker is an American freelance writer living in York, England, where he resides with his archeologist wife. He writes for a travel company by day and argues about pop culture on the internet by night. Find him writing regularly here and here.

    Peter Smith is like the lead character of Irwin Shaw's The 80-Yard Run, except less athletic. He considers himself very lucky to have this job. But it's a little premature to take "jack-off of all trades" off his resume. Besides writing, travelling, and painting houses, Pete plays guitar in a rock trio called The Aye-Ayes. He calls them a 'power pop' band, but they generally sound more like Motorhead on a drinking binge.


    Send tips to 61fps@nerve.com