Everyone loves Kirby. He's sweet, happy, bouncy and he looks like a big Dramamine pill. His platforming games are consisently fun and nobody wants to run afoul of him in a Smash Bros game.
However, when Kirby falls, he falls down hard. It's kind of a funny thing, given that his body is made of nothing but whipped creme and fibre glass insulation, but his few misteps leave the pink guy pretty bruised. 2003's Kirby's Air Ride sold poorly and caused friction between Nintendo, Hal Labs and Kirby's daddy, Masahiro Sakurai. It hurt, but Kirby bounced back. How could he not.
But Kirby floated over another potential pitfall in the SNES era. Silicon Era has a few bits of trivia about Kid Kirby, a game that was being put together by DMA Design in the mid-1990s. No one should judge a book by its cover, or a game by one screenshot. But I'm afraid this can't be denied: the little bits of artwork available for Kid Kirby would have sent gamers barreling into a pile of unicorn-puke, which (my grandfather tells me) is mostly composed of undigested rainbow bits. Kirby isn't exactly a brown-sky series--though DMA Design did father the original Grand Theft Auto--but Nintendo and Hal Labs always know how to strike a very pleasant balance.
Besides, the very idea behind Kid Kirby makes me think too much. It stars Kirby as a child, which is indicated by a bouncing cowlick for some reason. So Kirby was a child once? I thought he just kind of was. Now I have to start considering his conception and birth, which means I've been forming this inner story about a man who was kicked out of Disney Land for doing some very bad things to a spool of candy floss. And nine months later, after that discarded spool of candy floss dodged bees and seagulls and found refuge in Dream Land, somehow...
I sense the start of a biography.
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