61 Frames Per Second

Yes, I Love Neopets Puzzle Adventure

Posted by Derrick Sanskrit

Earlier this week, the NYC division of team 61FPS were treated with some hands-on time with some of Capcom's hottest upcoming titles, and there was something for everyone. Pete kicked all of our asses in Street Fighter IV, John blissed out in mid-air with Bionic Commando, and me? Well, I finally got in a few rounds of my most anticipated puzzler since Picross DS, Neopets Puzzle Adventure. Yes, that's right, I practically sleepwalked through Resident Evil 5 but was enthusiastic about playing Neopets Puzzle Adventure, and what might possibly shock you even more is that I loved it.

In case you've forgotten, Neopets Puzzle Adventure is a great big orgy of gaming goodness. It's being developed by the same team that did the sleeper mega-hit Puzzle Quest: Challenge of the Warlords, published by Capcom in cooporation with Nickelodeon, and of course carries the surprisingly still popular Neopets license, one that only a few years ago was nearly as popular in North America as the unstoppable maelstrom that is Pokémon. The less said about my time playing Neopets from 2000-2002, the better, but this new (as the title accurately suggests) puzzle adventure is primed to bring Neopets back to the public's warm open hearts, and I couldn't be happier.

Just like the wildly addictive Puzzle Quest, Neopets Puzzle Adventure's story mode sets you in a colorful renaissance fantasy land with a large map of villages to visit, each with their own citizens, shops, and quests. Battles are portrayed in the form of a board game, only this time instead of slaying monsters and the undead by playing bejeweled, you are besting rival creatures by playing Reversi/Othello. To keep the action exciting, there are combo moves and a variety of special tiles for obstacles, bonus points or actions. Whereas Puzzle Quest's main game-changing mechanic was using collected mana to cast spells, Neopets Puzzle Adventure, much like its namesake, seems to focus more on the acessories, toys and pets your Neopet collects. For example, around the world map you are able to collect smaller pets for your Neopet to care for. These Petpets come into use in battle like spells did, with one I saw allowing you to swap any opponent's game piece you want for your own without costing a turn. The other noteworthy difference in Neopets Puzzle Adventure is that, in true Neopets fashion, you have a bit more control over your pet's presentation. Whereas Puzzle Quest only gave you a few classes (knight, mage, et cetera) and a couple of pre-established characters in each, this time you can choose the breed of your Neopet, its color, gender, give it a name and, of course, load it up with fashionable accessories.

With three flavorful SKUs and Nickelodeon's marketing behind it, Neopets Puzzle Adventure is reaching out to the casual gaming crowd in a manner I can only describe as commendable. The version being shown off most prominently was the Wii build and, unfortunately, it suffered from the very problem I was worried about. IR sensors are not consistantly accurate and the PR rep demoing the gameplay screwed herself over when a piece was placed on the tile next to the one she intended. When we then opted for a head-to-head battle on a pair of DSes, the game was fluid to the point of magical wonderment. It is worth noting that while filling as much as the board as possible with your colored pieces is still an important part of the game, just as important is the number of points you accumulate through special tiles and combo moves as the two are combined to form your final score and determine a winner.

I argued that the DS version will be the market leader, as the biggest target demographic already has DSes for all their pokémons and both puzzle and RPG games are best suited for portable gaming, but my friendly opponent made the fair point that the PC version could be big since that is where people are already playing Neopets (and a vast majorty of casual gamers don't own a gaming console or portable but play on their desktop). Plus, achieving certain tasks in game presents you with passwords to unlock special features on the Neopets website, which is much easier to do if you're playing both on the same computer, I imagine.

All in all, Neopets Puzzle Adventure is a refreshingly deep casual game with family-friendly graphics and hardcore-friendly customization and battling. The game hits Nintendo Wii, DS, and Windows PCs on November 25th for $39.99, $29.99 and $19.99 respectively. I, for one, am down for the DS version on launch day, and my Shoyru will freakin' eat you!

Related:
What Games Actually Appeal to Casual Gamers
Ranty McRant Rant: What The Hell Does Casual Mean?
Captivating Discontent: Where's the Nintendo Love, Capcom?
Resident Evil 5: Continuing On The Transformation Trail from Horror to Suspense
Design Resurrection: How Capcom Finally Proved It's The Game And Not Graphics That Matter
To Be A Pokémon Master


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    John Constantine, our superhero, was raised by birds and then attended Penn State University. He is currently working on a novel about a fictional city that exists only in his mind. John has an astonishingly extensive knowledge of Scientology. Ultimately he would like to learn how to effectively use his brain. He continues to keep Wu-Tang's secret to himself.

    Derrick Sanskrit is a self-professed geek in a variety of fields including typography, graphic design, comic books, music and cartoons. As a professional hipster graphic designer, his recent clients have included Nerve, Pitchfork and MoCCA, among others.

    Amber Ahlborn - artist, writer, gamer and DigiPen survivor, she maintains a day job as a graphic artist. By night Amber moonlights as a professional Metroid Fanatic and keeps a metal suit in the closet just in case. Has lived in the state of Washington and insists that it really doesn't rain as much as everyone says it does.

    Nadia Oxford is a housekeeping robot who was refurbished into a warrior when the world's need for justice was great. Now that the galaxy is at peace (give or take a conflict here or there), she works as a freelance writer for various sites and magazines. Based in Toronto, Nadia prizes the certificate from the Ministry of Health declaring her tick and rabies-free.

    Bob Mackey is a grad student, writer, and cyborg, who uses the powerful girl-repelling nanomachines mad science grafted onto his body to allocate time towards interests of the nerd persuasion. He believes that complaining about things on the Internet is akin to the fine art of wine tasting, but with more spitting into buckets.

    Joe Keiser has a programming degree from Johns Hopkins University, a tiny apartment in Brooklyn, and a fake toy guitar built in the hollowed-out shell of a real guitar. He writes about games and technology for a variety of outlets. One day he will stop doing this. The day after that, police will find his body under a collapsed pile of (formerly neatly alphabetized) collector's edition tchotchkes.

    Cole Stryker is an American freelance writer living in York, England, where he resides with his archeologist wife. He writes for a travel company by day and argues about pop culture on the internet by night. Find him writing regularly here and here.

    Peter Smith is like the lead character of Irwin Shaw's The 80-Yard Run, except less athletic. He considers himself very lucky to have this job. But it's a little premature to take "jack-off of all trades" off his resume. Besides writing, travelling, and painting houses, Pete plays guitar in a rock trio called The Aye-Ayes. He calls them a 'power pop' band, but they generally sound more like Motorhead on a drinking binge.


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