Mr Cole Stryker and I share similar opinions on Nintendo's Wii. I do not believe it's going to kill the industry, nor do I think Nintendo is going to recruit hardcore gamers through a Super Smash Bros Brawl tournament and grind them into sustenance for casuals.
But after listening to the complaints about how little the Wii has to offer, I've come to wonder how gamers gauge their satisfaction with a system. When do you lean back, pat your belly and declare that a game console has wholly proved its worth?
I don't play with my Wii all hours of the day (huh huh), but I'm honestly puzzled by people who say, “I'm a long-time Nintendo fan, but I sold my Wii because there's nothing on it.” I'm going to assume that a “Nintendo fan” fought to the point of collapse during the bitter droughts that struck the N64 and GameCube. I owned both systems, and both earned me gasps from peers. “Jesus Christ, why?” they would wail.
Franchises like Mario and Zelda are in fact why I bought the N64, the GameCube and the Wii. My Playstation saw a lot more action than my N64, but declaring a console a flop once the dust on its casing reaches a certain level is deceiving. When The Legend of Zelda: Ocarina of Time was released, that dust layer was wiped off my N64 with one pass of a paper towel and I spent the next several weeks immersed in one of the best action titles to hit the industry. Repeat wipe-and-play for The Legend of Zelda: Majora's Mask, Super Mario 64, Paper Mario, Banjo-Kazooie, Wave Race 64, and Super Smash Bros.
I had a handful of quality exclusives that I thoroughly enjoyed, without even including Goldeneye, a title that made the N64 a must-own for thousands. The GameCube was another console that's considered woefully short on software, but again, it could be counted on for Zelda, Mario and Metroid. All I really need are a few high-caliber games before I feel happy with my system purchase, but I wonder if I'm just huddling on a sparsely-populated set of bleachers.
I loved Super Mario Galaxy. I enjoyed The Legend of Zelda: Twilight Princess because it improved on many of the things I loved about Ocarina of Time. I am happy for No More Heroes. I use Wii Fit almost daily. I am champing and stamping for the new Mario and Zelda titles we've been promised, to say nothing of Cave Story, Punch Out!! and Dragon Quest X.
I don't think the Wii has done a bad job entertaining me for the $250 I spent on it, but it's possible I ask too little of my consoles. Or maybe I've just seen what comes of passion and haste. The recent lean months have brought in a hardcore Wii-returning ritual that's intended to “stick it” to Nintendo for abandoning core gamers. I wonder how many sheepish faces I'm going to see buying back used Wiis in EB Games over the next year or two.
Related Links:
The Wii Is Not Killing Video Games
The Wii's Feats of Strength and its Disappointments
What Do You Want from "Wii HD?"