61 Frames Per Second

True Tales of Multiplayer: Fights, Tricks, and Fights!

Posted by Derrick Sanskrit

Lately I've found myself chilling with my homeboys Dan and Ryan, playing old video games that most of our friends don't remember or never heard of at all hours of day and night. It started when Dan found an old cartridge of the Jaleco's SNES beat-em-up The Peace Keepers. I was impressed by the ability to recolor any of the game's sprites however you wanted, but otherwise the game was an all-around stunningly frustrating experience.

Things picked up for the next round, however, when I popped in my favorite SNES "sports" game, DMA Designs' Uniracers. I've gushed about Uniracers before, how it paved the way for trick-based games like Tony Hawk Pro Skater and DMA's next big hit Grand Theft Auto. The bright colors and self-aware living unicycles scared and confused my friends at first, but once we hit the Bowl course, where players pull off the craziest tricks they can in a set period of time for a higher score, suddenly it was an intense competition. Hours were spent rolling back and forth in the bowl , flipping, rolling, twisting, z-flipping, pulling off tabletops and head bounces, scoring Tubulars and Gnarlys and the coveted I Hate Races. Heated battles ensued with eyes locked on the scores. Rounds regularly ended with last minute reversals thanks to 60-point mega-chains. There were upsets and supreme victories all around.

Time for a change of pace, Ryan popped his all-time favorite into the Playstation, a 1997 Konami brawler I'd never heard of called Poy Poy. A 3D four-player arena fighting game, Poy Poy plays and looks a lot like both Power Stone and Super Smash Bros, only it came out a good solid year-and-a-half before either of those more recognizable titles. Cartoon polygon people run around colorful and vibrant enviroments picking up rocks and logs and bombs, or even each other, and throw them. Get hit, get hurt. Last man standing gets the most points. Upgradable gloves gave each character powerful special moves. The game was simple enough for me to learn within only a couple of ass-beatings yet clearly compelling enough for Ryan to love unconditionally for eleven years so far. The one true downside to Poy Poy when compared to Power Stone and Super Smash Bros is that the Playstation was only designed with two controller ports, so four-player games required a multi-tap accessory.

Three forgotten games from over a decade ago, all completely addictive and fun with good company and messy tacos. I'm sure these game sessions will become a regular occurrance, with Uniracers and Poy Poy bound to see repeat performances along with plenty more semi-obscure games to come.

What are your favorite forgotten gems, readers? What do your late-night multiplayer sessions involve?

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Comments

Minnor Setback said:

It's not terribly obscure, but my friends and I have recently enjoyed rediscovering Twisted Metal 2 on PSN.  Another game I'd love to dig up that is semi-obscure is Pokeman Puzzle League for N64.  My brother and I used to wage battles of epic proportions in that game (which was actually a really great competitive puzzler).

January 27, 2009 1:22 PM

Derrick Sanskrit said:

Tetris Attack (the SNES precursor to Pokemon Puzzle League. replace Pokemon with characters from Yoshi's Island) is a regular fixture for game nights with Dan and I, along with a slew of our other friends. Definitely underappreciated, that game is all about the devastating two-player vs. mode. Good call, Minnor!

January 27, 2009 2:39 PM

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