
Sad but true, I haven't written a “Watcha Playing” post in ages because I haven't played anything since cracking open my copy of Rune Factory 2 at the end of December. Also sad: I've had de Blob for months, still wrapped in plastic, and finally started in on it this week. I haven't had enough time to get too deep into it yet but after polishing off a few levels I can say this is a pretty nifty little title.
De Blob is one of those games that belongs in the ever growing miscellaneous category. Not calling any particular genre home, it mixes a touch of platforming action with color based twitch challenges that give you a task to complete within a limited time. The game play has been pretty simple so far but manages to be quite entertaining. You're always on the move, looking for challenges and buildings to paint, spreading your graffiti of happiness to a funky tune that changes as you switch colors and paint more of the world. De Blob is a nicely polished game with a clean and simple art style that helps put the focus on the bold color designs that you create as you play. If I were giving out style points, this game would have earned itself a pile of them.
Now, I'm certainly not the first person at 61FPS to play this game. In fact, Cole already posted his own quick experience with de Blob. In it, he made a statement comparing de Blob's freshness to Super Mario Galaxy's formula that I have to contest. Saying that de Blob is everything Super Mario Galaxy should have been is really comparing apples and oranges, or blobs and plumbers. De Blob mixes up its own experimental flavor while Super Mario Galaxy distills what makes me love Mario games and dishes it out in concentrated form. Both are great, but their paths don't really cross.
Related Links:
de Blob Sequel Probably on the Way!
Watcha Playing: Soul Bubbles Again
No Alternate Soundtrack: de Blob