Remember 2D adventure games in rich, 100% hand-drawn worlds? Yeah, I think the last one I played was The Curse of Monkey Island. It’s pretty safe to say that they don’t make them like that anymore.
Except for these guys, who do. And from the looks of things, they’re doing a bang-up job of it.
This isn’t coming completely out of nowhere. This is Amanita Design, the same team that gave us the beautiful Samorost games. Those weren’t meaty enough to constitute anything more than plush diversions, however, and I remember thinking at the time that we should be so lucky to get a full game from the team. It is extremely surprising to me that we are actually so lucky:
Oh, man. Rusty, adorable robots. A painterly junkyard world. The warblings of a stuttering, broken synth. Push my geek chic buttons harder, Amanita. All you need to do is include one steampunk flying contraption and I’m yours forever.
There is one cause for concern, though: one part of the trailer shows your character unleashing a robo-kitty. The last time I unleashed a kitty in an adventure game, the world collapsed and everything died. So, that’s something to watch out for.
Related Links:
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Indie Dev Moment: Gravity Bone
The Thirst For Adventure, Pointing At Things, and Not Knowing What to Say