Warren Spector is what we here at 61 Frames Per Second call “a mule of epic proportions”. His mulishness can be measured by a number of standards. For example: how many people could make a decent videogame about Mark Hammil dogfighting giant space cats? How many people could make a medieval stealth game and actually have it feel speedy and good? How many people could make Deus Ex? Precisely one person. He rules, but it's been quite a long time since we've seen him 'round these parts.
Now, admittedly, everyone knows precisely where Warren Spector is. He and his assembled crew of visionaries from Junction Point Studios have been at Disney Interactive since 2007. The long-lived rumor, which popped up again just this past December, is that Spector has been working on a Mickey Mouse platformer alongside Disney Feature Animation and Pixar. Sounds like a match made in heaven to be honest. Some of gaming’s brightest designers have worked on Mickey Mouse platformers. That’s just a rumor though. The fact is that Spector hasn’t had a new game on the Markey in half a decade and Junction Point hasn’t published anything at all. What’s the hold up Warren? We miss you!
Spector actually sat in on a roundtable discussion with other famous gaming faces like Will Wright, David Perry, and another of others. Spector touched on subjects all too familiar for him, like creating single-player experiences that require lower time investments from players while still having potent narratives. He didn’t mention his new game though. Maybe this year, the year Eidos will show off their Spector-less Deus Ex 3, will be the year Warren re-emerges. If it isn’t, and you’ve got a hankering for the man, I heartily recommend you go play Thief or Deus Ex again. Or head over to The Escapist and read Spector’s four part essay series, Gaming at the Margins. His theories on the medium are off-base here and there, but are nourishing food for thought all the same.
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