In honor of the first Half-Life's 10th anniversary, I've been thinking of replaying the original over my long-awaited Christmas break. But now, I may hold off a bit longer after seeing the trailer for the Black Mesa: Source mod and nearly pooping myself. I just gave you fair warning.
If you've been anticipating this mod as much as I have, then you'll know that seeing this much content is pretty big news. I'm no programming genius, but I imagine it takes quite a bit of work to remake an entire game--and a pretty big one, at that--in an entirely new and more powerful engine. The Source engine may be beginning to show its age a bit, but there's no denying this is a major step up from Valve's previous attempt to give Half-Life a minor graphical upgrade with their own Half-Life: Source. For now, this entire production is fan-made and free, but it wouldn't be too strange for Valve to pull another Willy Wonka (as they did with the Portal team) and invite the Black Mesa: Source folks onto their team. As of now, this thing legitimately looks like it's worth money.
Now, if you'll excuse me, I'm going to go chug a bottle of NyQuil. When I wake up months from now, I should be greeted by both Black Mesa: Source and the Policenauts fan translation. Cheers! (Tell my friends and family it was an accident.)
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