
Longtime readers of 61FPS should be aware of my love-hate relationship with Japanese RPGs; for as much as I hate the genre's crippling flaws, I find myself crawling back to them time and time again, because they've sort of become a "comfort food" for me. As much as I hate being strangled by the slimy tentacles of nostalgia, I have to admit that my continuing fascination with all things JRPG has to do with the fact that I was practically raised on the things--though, to give myself some credit, I can at least say that I've managed to avoid quite a few of this generations biggest disappointments, like Star Ocean: The Last Hope. This does not explain why I played through all of Blue Dragon, though.
Since becoming a member of the enthusiast press, I've been trying to break away from my old tendencies to try new and otherwise scary experiences. It's safe to say that I'm most comfortable with organized, linear, Japanese game design; as a former Nintendo and Playstation (once the JRPG Mecca) fanboy, this was once the only world I ever knew. And to this day, the non-linearity of open-world games is still a bit anxiety-inducing to me. So I thought, "What better way to break me out of this rut than by playing a free-roaming game where just about everything wants to murder you?"
And this is where Fallout 3 came in.
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