Michael Zenke over at the always excellent Game Set Watch thinks that there are just too durned many good games nowadays! Furthermore, he bemoans the culture's lack of canonization (i.e. we don't appreciate our medium's classics like we should). He argues, "what’s good for the industry is not the same thing as what’s good for the gamer." Zenke cites The Paradox of Choice, arguing that an overabundance of choices leaves us feeling depressed about that which we've missed out on.
I haven't played The Orange Box yet. Heck, I haven't played Half Life 2 yet. I haven't played Bioshock, COD4, Halo 3 or MGS4. I'm OK with this. I spent the last year introducing my new wife to the joys of Earthbound, playing through Grim Fandango, Homeworld, Planescape: Torment, Sid Meier's Alpha Centauri, and Deus Ex. Sure, I played some new games, but I don't feel compelled to play every game, or even every excellent game that comes out. Ironically, I'm finally at a point in life where I can afford to buy all the newest hardware and I even get free games for review. What I lack is time.
"You couldn’t go into a store and buy Call of Duty 4 without *having* to pick up Super Mario Galaxy. Can’t snag Rock Band without that Burning Crusade box. And - seriously - can you even still be called a gamer if you didn’t play at least one of the offerings from The Orange Box?"
If this is the case, I think we need to think about redefining the word "gamer". The music enthusiast shouldn't feel compelled to own every critically acclaimed album, why should gamers agonize over the games they simply must pass over?
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