I'm not speaking to Wii Fit today, as it told me I gained two pounds over the course of 24 hours. But Wii Fit has done so much for me, I can't stay mad at it forever.
(Don't tell Wii Fit I said that. I want it to learn a lesson.)
Of all the games I've played this year, I have to say that Wii Fit has captured most of my time. You might say, “Well, that's because it's a fitness game and you want to get fit, stupid.” So true, but think about it. Why do people turn their exercise bikes into towel racks by week three? Because there's little motivation to hop on the contraption. You can't feel your ass grow, so you don't have too many reasons to go through the tedium of a daily “ride.”
Wii Fit combines three factors that keeps its faithful coming back for more: motivation (through a graph that traces your weight loss, or in my case, gain), variety and timed exercises. It's satisfying to see the minutes you spend on yoga, aerobics and muscle toning get added up in your little piggybank. After thirty minutes have been stored up, the little piggybank does a dance, signifying that you have exercised an adequate amount for the day and may reward yourself by stuffing a cheeseburger in your face.
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