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Nerve@SXSW 2006.
Blogging the Roman Orgy of Indie-music Festivals.
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The Daily Siege
An intimate and provocative look at Siege's life, work and loves.
Kate & Camilla
two best friends pursue business and pleasure in NYC.
Naughty James
The lustful, frantic diary of a young London photographer.
The Nerve Blog-a-log: kid_play
The Nerve Blog-a-log: Super_C
The Nerve Blog-a-log: ILoveYourMom
A bundle of sass who's trying to stop the same mistakes.
The Nerve Blog-a-log: The_Sentimental
Our newest Blog-a-logger.
The Nerve Blog-a-log: Marking_Up
Gay man in the Big Apple, full of apt metaphors and dry wit.
The Nerve Blog-a-log: SJ1000
Naughty and philosophical dispatches from the life of a writer-comedian who loves bathtubs and hates wearing underpants.
The Nerve Video Blog
Deep, deep inside the world of online video.
The Nerve Blog-a-log: charlotte_web
A Demi in search of her Ashton.
The Prowl, with Ryan Pfluger
Nerve @ Cannes Film Festival
May 16 - May 25
ScreenGrab
The Nerve Film Blog
Autumn
A fashionable L.A. photo editor exploring all manner of hyper-sexual girls down south.
The Modern Materialist
Almost everything you want.
The Nerve Blog-a-log: that_darn_cat
A sassy Canadian who will school you at Tetris.
Rose & Olive
Houston neighbors pull back the curtains and expose each other's lives.
The Nerve Blog-a-log: funkybrownchick
The name says it all.
merkley???
A former Mormon goes wild, and shoots nudes, in San Francisco.
chase
The creator of Supercult.com poses his pretty posse.
The Remote Island
Nerve's TV blog.
Brandonland
A California boy capturing beach parties, sunsets and plenty of skin.
61 Frames Per Second
Smarter gaming.
The Nerve Blog-a-log: Charlotte_Web
A Demi in search of her Ashton.
The Nerve Blog-a-log: Zeitgeisty
A Manhattan pip in search of his pipette.
Date Machine
Putting your baggage to good use.

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  • WTFriday: Mario Versus Air Man

    Note to readers: WTFriday is a weekly feature where I find something stupid about video games and get you to laugh until it goes away. Please try to forget this is what I normally do every day of the week.

    Today's WTFriday is more strange than stupid, but it's worth looking at nonetheless. Listen, I'm only human and sometimes I reach my capacity for hate.  That being said, ROM hacks usually are stupid; they either make your playable character naked/demonic/into feces, or they're "remixes" which are unplayably hard for everyone except the hacker himself.  The ROM hack I'm about to show you is unplayably hard, but it's also undeniably cool; and you also have the benefit of watching a YouTube video of said hack instead of having to suffer through it yourself.  Believe it or not, this is an extremely modified hack of the original Super Mario Brothers:



    Going to the page for this video will give you a ROM download link, but I urge you to not take advantage of this kind offer, lest you rob this hack of its magic.  Plus, I'm pretty sure it was made with voodoo, or one of the dark arts.  You don't want that stuff in your computer.

    Related Links:

    WTFriday: Atlus Takes on Third Wave Feminism

    WTFriday: The Star Fox 64 Promo Video
    WTFriday: Mega Man A Cappella

    Read More...


  • My Last Mega Man 9 Post, I Swear

    Mega Man 9 is currently kicking my ass and making me rethink my status as a gamer; after a little over an hour of play, I've only seen a few robot bosses and nearly beat Splash Woman.  Needless to say, this is a time of crisis, and I need my friends more than ever.  So before you lose all respect for me and never read any of my posts again, I have a few substantive things to say about the game.  Thanks for your support.

    I'd like to begin by saying that, thanks to a self-imposed media blackout, I knew practically nothing about Mega Man 9 before I sat down to play it. Only later, after I had my fill of cursing at spikes, I sat down to read 1UP scribe and Mega Man fanatic Jeremy Parish's excellent review; it was the first source to inform me that Mega Man's slide and charge shot--established from the third and fourth entries in the series, respectively--were both missing from 9. This came as a bit of a shock, since I'd played the game for a while and hadn't even noticed.  Could this have been some very boring episode of The Twilight Zone?

    Read More...


  • Mega Man 2 Vs. Mega Man 3: The Eternal Battle for Everlasting Peace

    Monday's release of Mega Man 2 on the Virtual Console was a long-awaited addition to the service, as well as what many consider the pinnacle of the franchise. BUT NOT ME. I didn't buy the game this week, not because I hate it, but because I already own it on the Mega Man Anniversary Collection--and that five bucks can buy 99% of a vegetarian burrito at the Chipotle up the street. I'm not about to sacrifice a burrito simply for the conventience of not having to turn on my PS2.

    Tex-Mex delights aside, the recent revival of old-school Mega Man made me think of the classic schoolyard/adult blogger argument of "What's better, Mega Man 2 or 3?"  Really, we should all just shut up and be happy that both games exist and can be played on a variety of systems to this very day; but still, I tend to prefer Mega Man 3 for reasons that may not be quite rational.

    Read More...


  • Where I Draw the Line With Retro

    Today's Virtual Console release of Mega Man 2 reminded me of the time I naively planned to play through all of the Mega Man games in order through the then-new Anniversary Collection.  I miraculously made it through most of the first game--which is pretty damn tough--only to be stopped in my tracks by that asshole on the right.  Yes, thanks to the Yellow Devil, I will never know the sweet, sweet joy that comes with finishing our blue hero's inaugural adventure.  Please do not describe the endorphin rush, for it would only make me sad.

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  • Worlds of Power: Books That Worried Your Parents and Pissed Off Your Teachers

    My weekend sojourn with Bionic Commando Rearmed's Mr Rad Spencer reminded me of all things good, pure and 8-bit. I even remembered that my husband owns most of the Worlds of Power books, novel "adaptations" of popular Nintendo games from Back in the Day™. He transferred them over to our new basement apartment home after we were married; it's a dowry my parents are proud of, I'm sure.

    Alas, I cannot find the Bionic Commando adaptation, but if I were to guess, I'd say Rad Spencer wasn't allowed to shoot anyone with his awesome guns. I did find Ninja Gaiden, which is dedicated to "the Ninja in everyone's dad." Holy shit, I thought my dad just sold alarm systems. This is awesome news.

    I don't know if you kids today have book fairs, but they were a staple of my school days. My generation was not in love with the printed word and teachers did their best to make sure we didn't fall into any affairs. They policed our book fair purchases, declaring comic books to be verboten "trash," especially comic books about the Ninja Turtles or that rude Bart Simpson. The cutting-edge Nintendo Entertainment System was the worst enemy of my grade school marms, so F.X. Nine's Worlds of Power was bookfair contraband, too.

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  • The Ten Greatest Fire Levels in Gaming History, Part 2

    Resident Evil 2 — Raccoon City Streets



    Hideki Kamiya followed the logical zombie progression after Shinji Mikami's original Resident Evil, going from the '50s schlock of a haunted mansion/mad-scientist's lab combo and straight onto the '60s of Romero-urban-zombie-apocalypse. Kamiya's sequel also had a novel twist on the dual protagonists of the first by making two slightly different quests for the heroes Claire and Leon. You know how zombie apocalypses work, right? When survivors need to stick together to survive, you separate them immediately. Resident Evil 2 opens with a tanker truck of gasoline exploding in downtown Raccoon City, with Claire and Leon stuck on either side of the ensuing blaze. When you finally start guiding your poorly equipped, clean-cut cop or street-smart biker chick through the undead, you do it in flames. And, yes. The zombies are totally on fire too. — JC

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  • Raised on the Stuff



    As I listened to this past Friday’s 1up Yours podcast, lazily typing away and sipping coffee, I perked up when the crew got on the topic of how they planned to introduce their children to videogames. While What They Play’s John Davison is already raising two very young gamers of his own, the other three gents still aren’t fathers but they all mentioned that they definitely want to see their kids weaned on classics from a young age. This is interesting to me because I’ve given the subject quite a lot of thought. My plan? Bed time stories.

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  • about the blogger

    John Constantine, our superhero, was raised by birds and then attended Penn State University. He is currently working on a novel about a fictional city that exists only in his mind. John has an astonishingly extensive knowledge of Scientology. Ultimately he would like to learn how to effectively use his brain. He continues to keep Wu-Tang's secret to himself.

    Derrick Sanskrit is a self-professed geek in a variety of fields including typography, graphic design, comic books, music and cartoons. As a professional hipster graphic designer, his recent clients have included Nerve, Pitchfork and MoCCA, among others.

    Amber Ahlborn - artist, writer, gamer and DigiPen survivor, she maintains a day job as a graphic artist. By night Amber moonlights as a professional Metroid Fanatic and keeps a metal suit in the closet just in case. Has lived in the state of Washington and insists that it really doesn't rain as much as everyone says it does.

    Nadia Oxford is a housekeeping robot who was refurbished into a warrior when the world's need for justice was great. Now that the galaxy is at peace (give or take a conflict here or there), she works as a freelance writer for various sites and magazines. Based in Toronto, Nadia's prized possession is a certificate from the Ministry of Health declaring her tick and rabies-free.

    Bob Mackey is a grad student, writer, and cyborg, who uses the powerful girl-repelling nanomachines mad science grafted onto his body to allocate time towards interests of the nerd persuasion. He believes that complaining about things on the Internet is akin to the fine art of wine tasting, but with more spitting into buckets.

    Joe Keiser has a programming degree from Johns Hopkins University, a tiny apartment in Brooklyn, and a fake toy guitar built in the hollowed-out shell of a real guitar. He writes about games and technology for a variety of outlets. One day he will stop doing this. The day after that, police will find his body under a collapsed pile of (formerly neatly alphabetized) collector's edition tchotchkes.

    Peter Smith is like the lead character of Irwin Shaw's The 80-Yard Run, except less athletic. He considers himself very lucky to have this job. But it's a little premature to take "jack-off of all trades" off his resume. Besides writing, travelling, and painting houses, Pete plays guitar in a rock trio called The Aye-Ayes. He calls them a 'power pop' band, but they generally sound more like Motorhead on a drinking binge.


    CONTRIBUTORS

    Cole Stryker is an American freelance writer living in York, England, where he resides with his archeologist wife. He writes for a travel company by day and argues about pop culture on the internet by night. Find him writing regularly here and here.

    Send tips to 61fps@nerve.com