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Nerve@SXSW 2006.
Blogging the Roman Orgy of Indie-music Festivals.
Coming Soon!
Coming Soon!
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The Daily Siege
An intimate and provocative look at Siege's life, work and loves.
Kate & Camilla
two best friends pursue business and pleasure in NYC.
Naughty James
The lustful, frantic diary of a young London photographer.
The Nerve Blog-a-log: kid_play
The Nerve Blog-a-log: Super_C
The Nerve Blog-a-log: ILoveYourMom
A bundle of sass who's trying to stop the same mistakes.
The Nerve Blog-a-log: The_Sentimental
Our newest Blog-a-logger.
The Nerve Blog-a-log: Marking_Up
Gay man in the Big Apple, full of apt metaphors and dry wit.
The Nerve Blog-a-log: SJ1000
Naughty and philosophical dispatches from the life of a writer-comedian who loves bathtubs and hates wearing underpants.
The Nerve Video Blog
Deep, deep inside the world of online video.
The Nerve Blog-a-log: charlotte_web
A Demi in search of her Ashton.
The Prowl, with Ryan Pfluger
Nerve @ Cannes Film Festival
May 16 - May 25
ScreenGrab
The Nerve Film Blog
Autumn
A fashionable L.A. photo editor exploring all manner of hyper-sexual girls down south.
The Modern Materialist
Almost everything you want.
The Nerve Blog-a-log: that_darn_cat
A sassy Canadian who will school you at Tetris.
Rose & Olive
Houston neighbors pull back the curtains and expose each other's lives.
The Nerve Blog-a-log: funkybrownchick
The name says it all.
merkley???
A former Mormon goes wild, and shoots nudes, in San Francisco.
chase
The creator of Supercult.com poses his pretty posse.
The Remote Island
Nerve's TV blog.
Brandonland
A California boy capturing beach parties, sunsets and plenty of skin.
61 Frames Per Second
Smarter gaming.
The Nerve Blog-a-log: Charlotte_Web
A Demi in search of her Ashton.
The Nerve Blog-a-log: Zeitgeisty
A Manhattan pip in search of his pipette.
Date Machine
Putting your baggage to good use.

61 Frames Per Second

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  • How Deep Are You Into Fandom?

    Being an introvert, mildly clausterphobic and mostly useless, I do not participate in conventions very often. But every year I schlep down to Otakon in Baltimore and enjoy myself with many good friends, only half of which are imaginary. I eat sushi, I indulge in anime and manga and I talk to Peter Beagle, the bestest author in the whole wide world (for the non-book snobs among us, he wrote The Last Unicorn).

    E3 is more of a press-related event now, but during its heydey it could definitely be considered the king of gamers' conventions. E for All and Penny Arcade's PAX are even more accessible than E3 ever was, bringing nerd culture to the west coast for a couple of intense weekends. Conventions are truly unique experiences: they bring together food, friends and gobs of people who share similar interests. Conventions stir up emotions you'll never experience elsewhere and they usually stir up unique diseases as well. I remember at E3 2006 I caught a horrific case of laryngitis, an affliction I've never dealt with before. It was a lot of fun because I was working a part-time retail job at the time and my voice horrified customers and I got sent home.

    Read More...


  • Penny Arcade Sums Up E3

    Penny Arcade is pretty good at expressing its game-related displeasure without resorting to millions of words.

    Abracadabra: Gabe and Tycho have done it once again, summing up this year's impotent E3 in a manner that made me laugh out loud in a very quiet library (it's air-conditioned in here, unlike my apartment). Applause all around.

    How are you doing with this year's E3, anyway? I can't say I've met too many people who are thrilled with what's being offered; the Chosen Ones for the Big Three are mostly going up on stage to talk about sales and statistics. Big titles? Shocking drama? Aside from the news about Square-Enix jumping from the deck of the S.S. Sony Exclusive, 2008's E3 has been a lullaby.

    On the other hand, we knew E3 had become the bloated whore of a digital Babylon by the time it finally deflated in 2006. E3 is no longer about glitz and thumping music and booth babes in spaghetti-strap Ubisoft tops. It is supposed to be about statistics and numbers and other dry matters. Just because Nintendo didn't reveal anything particularly interesting this year doesn't mean we'll be waiting another year for something worthwhile; there's no reason for companies to save their big announcements for E3 anymore. It'll take some getting used to, but eventually we'll all be comfortable with that fact.

    Read More...


  • Yahtzee and the Webcomics Plague

    Yahtzee, possibly the only game reviewer capable of out-talking a five-year-old with a new Poekmon game, recently made clear his feelings about gaming webcomics. To give you the five-cent summary, Yahtzee believes that video game webcomics are the putrid nesting grounds of wannabes and hacks.

    What do you think, class?

    Personally, while I have no love for the webcomic that served as the primary target for Mr Yahtzee's rant (Ctrl+Alt+Del), I bear little ill will to webcomics in general. There's a popular opinion going around this here Internets stating that only kings and God should be allowed to produce creative work because humanity is generally not very good at anything. I don't think that's the case.

    Read More...


  • Webcomic Watch: Eegra

    Videogame-themed webcomics are a mixed (and dizzyingly numerous) bunch; for every Penny Arcade, there're a few hundred semi-comedic fan-fictions stapled together from sprite sheets and MS Paint doodles. It's always a relief to find something with some genuine craft put into it. The relatively new Eegra's got craft in spades — artist Patrick Alexander deploys an impressive range of visual styles — but it's also got a glorious mix of old-timey wordplay and visual grotesquerie.

    Read More...


  • Brainy Gamer Asks the Ever-Present Question: Can’t We All Just Get Along?

    While admitting this risks damaging my “cred”, I do not game that much online. Indeed, my experience with online multi-player is limited to only a handful of games like Mario Kart DS (which I quickly abandoned due to rather egregious cheating) and a very brief stint in World of Warcraft (once I got to more populated areas of the game, my aging G4 PowerBook just couldn’t keep up. I got lucky.) That said, like so many others, I’ve played a lot of Halo 3 online. In general, the random people I’ve played with have been alright; not offensive but not people I’ll become bosom buddies with. Playing online is like hanging out with any group of strangers: it’s civil and awkward. On heavily populated nights though, when Microsoft’s servers strain under the weight of hundreds of thousands of players, that’s when you get a taste of the horrific behavior that keep many people from playing online at all. Racist, moronic, misogynistic rambling from a multitude of pubescent men with no sense of irony, humor, or decorum. No description, no recording can do it justice, you have to experience this sort of dumb hostility yourself to truly understand it. Though you don’t have to play online to witness it at work in the community. Just look at the Kotaku comments section during last year’s Resident Evil 5 debacle.

    Angela from Lesbian Gamers and Michael from Brainy Gamer have written up an essay that succinctly states the problem and elegantly asks what’s to be done about it if discourse on games is going to grow.

    Read More...



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  • about the blogger

    John Constantine, our superhero, was raised by birds and then attended Penn State University. He is currently working on a novel about a fictional city that exists only in his mind. John has an astonishingly extensive knowledge of Scientology. Ultimately he would like to learn how to effectively use his brain. He continues to keep Wu-Tang's secret to himself.

    Peter Smith Peter Smith is like the lead character of Irwin Shaw's The 80-Yard Run, except less athletic. He considers himself very lucky to have this job. But it's a little premature to take "jack-off of all trades" off his resume. Besides writing, travelling, and painting houses, Pete plays guitar in a rock trio called The Aye-Ayes. He calls them a 'power pop' band, but they generally sound more like Motorhead on a drinking binge.

    Cole Stryker is an American freelance writer living in York, England, where he resides with his archeologist wife. He writes for a travel company by day and argues about pop culture on the internet by night. Find him writing regularly here and here.

    Derrick Sanskrit is a self-professed geek in a variety of fields including typography, graphic design, comic books, music and cartoons. As a professional hipster graphic designer, his recent clients have included Nerve, Pitchfork and MoCCA, among others.

    Amber Ahlborn - artist, writer, gamer and DigiPen survivor, she maintains a day job as a graphic artist. By night Amber moonlights as a professional Metroid Fanatic and keeps a metal suit in the closet just in case. Has lived in the state of Washington and insists that it really doesn't rain as much as everyone says it does.

    Nadia Oxford is a housekeeping robot who was refurbished into a warrior when the world's need for justice was great. Now that the galaxy is at peace (give or take a conflict here or there), she works as a freelance writer for various sites and magazines. Based in Toronto, Nadia's prized possession is a certificate from the Ministry of Health declaring her tick and rabies-free.

    Bob Mackey is a grad student, writer, and cyborg, who uses the powerful girl-repelling nanomachines mad science grafted onto his body to allocate time towards interests of the nerd persuasion. He believes that complaining about things on the Internet is akin to the fine art of wine tasting, but with more spitting into buckets.

    Send tips to 61fps@nerve.com