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<?xml-stylesheet type="text/xsl" href="http://www.nerve.com/CS/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>61 Frames Per Second : diggbait</title><link>http://www.nerve.com/CS/blogs/61fps/archive/tags/diggbait/default.aspx</link><description>Tags: diggbait</description><dc:language>en</dc:language><generator>CommunityServer 2007.1 (Build: 20910.1126)</generator><item><title>Facepalm: Crispy Gamer Pt. 2</title><link>http://www.nerve.com/CS/blogs/61fps/archive/2009/01/22/facepalm-crispy-gamer-pt-2.aspx</link><pubDate>Thu, 22 Jan 2009 23:00:00 GMT</pubDate><guid isPermaLink="false">bd485f5c-a45b-491f-8e52-c79e7f680fc3:167375</guid><dc:creator>Cole Stryker</dc:creator><slash:comments>5</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.nerve.com/CS/blogs/61fps/rsscomments.aspx?PostID=167375</wfw:commentRss><comments>http://www.nerve.com/CS/blogs/61fps/archive/2009/01/22/facepalm-crispy-gamer-pt-2.aspx#comments</comments><description>&lt;p&gt;&lt;font size="2"&gt;&lt;a href="http://www.nerve.com/CS/blogs/61fps/2009/01/facepalm.jpg"&gt;&lt;img src="http://www.nerve.com/CS/blogs/61fps/2009/01/facepalm.jpg" width="449" border="0" height="295" alt="" /&gt;&lt;/a&gt;&amp;nbsp;&lt;/font&gt;&lt;/p&gt;&lt;p&gt;&lt;font size="2"&gt;Crispy Gamer was quickly climbing my personal ranking of most distasteful gaming sites, and then I noticed that they are gaming Digg. Go figure!&lt;/font&gt;&lt;/p&gt;&lt;p&gt;&lt;font size="2"&gt;&lt;a href="http://www.nerve.com/CS/blogs/61fps/2009/01/roflbot-lmYN.jpg"&gt;&lt;img src="http://www.nerve.com/CS/blogs/61fps/2009/01/roflbot-lmYN.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;/font&gt;&lt;/p&gt;&lt;p&gt;&lt;font size="2"&gt;Seriously, Crispy Gamer is the worst. It&amp;#39;s bad enough that they hire terrible journalists, but that they actively encourage their stable of writers to promote their dumb site on Digg is pathetic. Take my word for it that the fifteen diggers are all the same dudes, many with usernames that match up with Crispy contributors. These articles appeared next to each other, right in a row on Digg&amp;#39;s &amp;quot;Upcoming&amp;quot; section. &lt;/font&gt;&lt;/p&gt;&lt;p&gt;&lt;font size="2"&gt;Before you say that this is common in the journalism world, please know that our editors have never once pressured us to Digg each others blog posts. Sure, we are encouraged to promote our writing by emailing it to friends, posting it in the comments on other blogs if it&amp;#39;s related news, or posting it to Digg if we think it&amp;#39;s especially good, but we&amp;#39;re never forced to spam social networking sites so blatantly. &lt;/font&gt;&lt;/p&gt;&lt;p&gt;Isn&amp;#39;t web 2.0 swell guys? &lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;font size="2"&gt;&lt;b&gt;Related Links:&amp;nbsp;&lt;/b&gt;&lt;/font&gt;&lt;/p&gt;&lt;font size="2"&gt;&lt;a href="http://www.nerve.com/CS/blogs/61fps/archive/2009/01/13/facepalm-crispy-gamer.aspx"&gt;Facepalm: Crispy Gamer&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.nerve.com/CS/blogs/61fps/archive/2009/01/14/facepalm-gamedaily-talks-to-porn-stars-again.aspx"&gt;Facepalm: GameDaily Talks to Porn Stars...Again&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.nerve.com/CS/blogs/61fps/archive/2009/01/21/facepalm-ps3-hard-to-program-for-quot-on-purpose-quot.aspx"&gt;Facepalm: PS3 Hard to Program for &amp;quot;On Purpose&amp;quot;&lt;/a&gt;&lt;/font&gt;&lt;img src="http://www.nerve.com/CS/aggbug.aspx?PostID=167375" width="1" height="1"&gt;</description><category domain="http://www.nerve.com/CS/blogs/61fps/archive/tags/cole+stryker/default.aspx">cole stryker</category><category domain="http://www.nerve.com/CS/blogs/61fps/archive/tags/journalism/default.aspx">journalism</category><category domain="http://www.nerve.com/CS/blogs/61fps/archive/tags/diggbait/default.aspx">diggbait</category><category domain="http://www.nerve.com/CS/blogs/61fps/archive/tags/crispy+gamer/default.aspx">crispy gamer</category><category domain="http://www.nerve.com/CS/blogs/61fps/archive/tags/digg/default.aspx">digg</category></item><item><title>Facepalm: 360 vs PS3 Boob Physics Comparison</title><link>http://www.nerve.com/CS/blogs/61fps/archive/2008/09/24/facepalm-360-vs-ps3-boob-physics-comparison.aspx</link><pubDate>Wed, 24 Sep 2008 17:00:00 GMT</pubDate><guid isPermaLink="false">bd485f5c-a45b-491f-8e52-c79e7f680fc3:130351</guid><dc:creator>Cole Stryker</dc:creator><slash:comments>3</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.nerve.com/CS/blogs/61fps/rsscomments.aspx?PostID=130351</wfw:commentRss><comments>http://www.nerve.com/CS/blogs/61fps/archive/2008/09/24/facepalm-360-vs-ps3-boob-physics-comparison.aspx#comments</comments><description>&lt;p&gt;&lt;font size="2"&gt;&lt;a href="http://www.nerve.com/CS/blogs/61fps/2008/09/face.jpg"&gt;&lt;img src="http://www.nerve.com/CS/blogs/61fps/2008/09/face.jpg" border="0" alt="" /&gt;&lt;/a&gt;&amp;nbsp;&lt;/font&gt;&lt;/p&gt;
&lt;p&gt;&lt;font size="2"&gt;Sometimes I come across things on the internet that just make me want to throw my consoles out the window and never play another video game. For those moments, I&amp;#39;ve created a new recurring feature: Facepalm. &lt;/font&gt;&lt;/p&gt;
&lt;p&gt;&lt;font size="2"&gt;This comes courtesy of the scholars at Digg (where else?!). It&amp;#39;s a video comparing the, uh, jiggle factor of &lt;em&gt;Soul Calibur&lt;/em&gt;&amp;#39;s leading ladies on the Xbox 360 and Playstation 3. Why? Because, shut up, that&amp;#39;s why.&lt;/font&gt;&lt;/p&gt;
&lt;p&gt;&lt;font size="2"&gt;Insightful commentary:&lt;/font&gt;&lt;/p&gt;
&lt;p&gt;&lt;font size="2"&gt;&lt;strong&gt;thankuvrylittle&lt;/strong&gt;: &lt;/font&gt;In all honesty, the 360 ones definitely move in a more sexually appealing way. &lt;/p&gt;
&lt;p&gt;&lt;strong&gt;spikyvashy&lt;/strong&gt;: I&amp;#39;ll tell u which game has girls with some nice boobs, The girls from the DOA franchise&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;spvn&lt;/strong&gt;: damn it&amp;#39;s hard to keep track of all 4 of them at the same time...&lt;/p&gt;
&lt;p&gt;&lt;font size="2"&gt;Hurr hurr hurr! The offending video, after the jump:&lt;br /&gt;&lt;br /&gt;
&lt;object height="387" width="480"&gt;&lt;param name="movie" value="http://www.wegame.com/static/flash/player2.swf?tag=360_vs_PS3_Boob_Physics"&gt;&lt;param name="wmode" value="transparent"&gt;
&lt;embed src="http://www.wegame.com/static/flash/player2.swf?tag=360_vs_PS3_Boob_Physics" type="application/x-shockwave-flash" wmode="transparent" width="480" height="387"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/font&gt;&lt;/p&gt;
&lt;p&gt;&lt;font size="2"&gt;Ugh.&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;strong&gt;&lt;font size="2"&gt;Related Links:&lt;/font&gt;&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.nerve.com/CS/blogs/61fps/archive/2008/09/12/the-end-of-time-and-the-beginning-of-fan-drama.aspx"&gt;&lt;font color="#990000" size="2"&gt;The End of Time and the Beginning of Fan Drama&lt;/font&gt;&lt;/a&gt;&lt;strong&gt;&lt;font size="2"&gt;&lt;br /&gt;&lt;/font&gt;&lt;/strong&gt;&lt;a href="http://www.nerve.com/CS/blogs/61fps/archive/2008/07/23/gamepro-feature-mourns-the-loss-of-mammaries.aspx"&gt;&lt;font color="#990000" size="2"&gt;Gamepro Feature Mourns The Loss Of Mammaries&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.nerve.com/CS/blogs/61fps/archive/2008/07/14/nsfw-the-top-five-game-based-pornos.aspx"&gt;&lt;font color="#990000" size="2"&gt;NSFW: The Top Five Game-Based Pornos&lt;/font&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://www.nerve.com/CS/aggbug.aspx?PostID=130351" width="1" height="1"&gt;</description><category domain="http://www.nerve.com/CS/blogs/61fps/archive/tags/xbox+360/default.aspx">xbox 360</category><category domain="http://www.nerve.com/CS/blogs/61fps/archive/tags/cole+stryker/default.aspx">cole stryker</category><category domain="http://www.nerve.com/CS/blogs/61fps/archive/tags/ps3/default.aspx">ps3</category><category domain="http://www.nerve.com/CS/blogs/61fps/archive/tags/diggbait/default.aspx">diggbait</category><category domain="http://www.nerve.com/CS/blogs/61fps/archive/tags/facepalm/default.aspx">facepalm</category><category domain="http://www.nerve.com/CS/blogs/61fps/archive/tags/jiggle+factor/default.aspx">jiggle factor</category></item><item><title>Entitled PC Gamers Whine about Rights</title><link>http://www.nerve.com/CS/blogs/61fps/archive/2008/09/02/entitled-pc-gamers-whine-about-rights.aspx</link><pubDate>Tue, 02 Sep 2008 18:00:00 GMT</pubDate><guid isPermaLink="false">bd485f5c-a45b-491f-8e52-c79e7f680fc3:123080</guid><dc:creator>Cole Stryker</dc:creator><slash:comments>5</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.nerve.com/CS/blogs/61fps/rsscomments.aspx?PostID=123080</wfw:commentRss><comments>http://www.nerve.com/CS/blogs/61fps/archive/2008/09/02/entitled-pc-gamers-whine-about-rights.aspx#comments</comments><description>&lt;p&gt;&amp;nbsp;&lt;a href="http://www.nerve.com/CS/blogs/61fps/crybaby.jpg"&gt;&lt;img src="http://www.nerve.com/CS/blogs/61fps/crybaby.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.stardock.com" class="" target="_blank"&gt;Stardock&amp;#39;s&lt;/a&gt; PC Gamer&amp;#39;s Bill of Rights is&amp;nbsp;a laughable and self-defeating&amp;nbsp;piece of diggbait,&amp;nbsp;sure to be received by&amp;nbsp;mouth-breathing PC gamers with a hearty &amp;quot;hear hear&amp;quot;.&amp;nbsp;It&amp;#39;s bull -- the moment you shell out cash is the moment you need to stop whining about rights. The list, with my take,&amp;nbsp;after the jump:&lt;/p&gt;
&lt;p&gt;&lt;b&gt;1) Gamers shall have the right to return games that don’t work with their computers for a full refund.&lt;/b&gt;&lt;/p&gt;
&lt;p&gt;Isn&amp;#39;t this already the case? I remember returning &lt;i&gt;Deus Ex&lt;/i&gt; at Circuit City ten years ago&amp;nbsp;for a full refund (which I used to purchase &lt;i&gt;Wheel of Time&lt;/i&gt;, an underrated shooter based on the fantasy novels. Don&amp;#39;t worry, I replayed Deus Ex years ago). Now I&amp;#39;m more aware of my machine&amp;#39;s capabilities, but still, as long as you keep the receipt...&lt;/p&gt;
&lt;p&gt;&lt;b&gt;2) Gamers shall have the right to demand that games be released in a finished state.&lt;/b&gt;&lt;/p&gt;
&lt;p&gt;No, gamers shall have the right to not buy games which have received low reviews due to bugs, or at least until suitable patches are released. This will only expand development cycles due to extensive testing. &lt;/p&gt;
&lt;p&gt;&lt;b&gt;3) Gamers shall have the right to expect meaningful updates after a game’s release.&lt;/b&gt;&lt;/p&gt;
&lt;p&gt;Define meaningful. Contradicts #2.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;4) Gamers shall have the right to demand that download managers and updaters not force themselves to run or be forced to load in order to play a game.&lt;/b&gt;&lt;/p&gt;
&lt;p&gt;This also&amp;nbsp;contradicts #2.&amp;nbsp;If all games are released in a finished state, who needs updates?&lt;/p&gt;
&lt;p&gt;&lt;b&gt;5) Gamers shall have the right to expect that the minimum requirements for a game will mean that the game will play adequately on that computer.&lt;/b&gt;&lt;/p&gt;
&lt;p&gt;Again, this is already the case. Also, &amp;#39;adequately&amp;#39; is a very subjective term.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;6) Gamers shall have the right to expect that games won’t install hidden drivers or other potentially harmful software without their consent.&lt;/b&gt;&lt;/p&gt;
&lt;p&gt;This is perhaps the only legitimate point here. Nice work. &lt;/p&gt;
&lt;p&gt;&lt;b&gt;7) Gamers shall have the right to re-download the latest versions of the games they own at any time.&lt;/b&gt;&lt;/p&gt;
&lt;p&gt;Again, contradictory to #2. &lt;/p&gt;
&lt;p&gt;&lt;b&gt;8) Gamers shall have the right to not be treated as potential criminals by developers or publishers.&lt;/b&gt;&lt;/p&gt;
&lt;p&gt;How about, &amp;quot;Developers should have the right to protect their intellectual property as they see fit, as long as it does not infringe on the rights of the user?&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;9) Gamers shall have the right to demand that a single-player game not force them to be connected to the Internet every time they wish to play.&lt;/b&gt;&lt;/p&gt;
&lt;p&gt;I guess this one&amp;#39;s OK, but I have yet to run into a game that demands this. &lt;/p&gt;
&lt;p&gt;&lt;b&gt;10) Gamers shall have the right that games which are installed to the hard drive shall not require a CD/DVD to remain in the drive to play.&lt;/b&gt;&lt;/p&gt;
&lt;p&gt;Why not? It&amp;#39;s an easy way to cut down on piracy, and it&amp;#39;s a very minor hassle for the user. This is the most ludicrous addition to the list, considering that a user who takes advantage of #1 and #10 guarantees a free game in many cases. &lt;/p&gt;
&lt;p&gt;(via &lt;a href="http://kotaku.com/5043432/the-pc-gamers-bill-of-rights" class="" target="_blank"&gt;Kotaku&lt;/a&gt;)&lt;/p&gt;&lt;img src="http://www.nerve.com/CS/aggbug.aspx?PostID=123080" width="1" height="1"&gt;</description><category domain="http://www.nerve.com/CS/blogs/61fps/archive/tags/kotaku/default.aspx">kotaku</category><category domain="http://www.nerve.com/CS/blogs/61fps/archive/tags/cole+stryker/default.aspx">cole stryker</category><category domain="http://www.nerve.com/CS/blogs/61fps/archive/tags/gamers/default.aspx">gamers</category><category domain="http://www.nerve.com/CS/blogs/61fps/archive/tags/diggbait/default.aspx">diggbait</category><category domain="http://www.nerve.com/CS/blogs/61fps/archive/tags/pc+games/default.aspx">pc games</category><category domain="http://www.nerve.com/CS/blogs/61fps/archive/tags/stardock/default.aspx">stardock</category></item></channel></rss>