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<?xml-stylesheet type="text/xsl" href="http://www.nerve.com/CS/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>61 Frames Per Second : media molecule</title><link>http://www.nerve.com/CS/blogs/61fps/archive/tags/media+molecule/default.aspx</link><description>Tags: media molecule</description><dc:language>en</dc:language><generator>CommunityServer 2007.1 (Build: 20910.1126)</generator><item><title>Survival of the Knittest: How To Make Better LittleBigPlanet Challenges</title><link>http://www.nerve.com/CS/blogs/61fps/archive/2009/01/28/survival-of-the-knittest-how-to-make-better-littlebigplanet-challenges.aspx</link><pubDate>Wed, 28 Jan 2009 18:00:00 GMT</pubDate><guid isPermaLink="false">bd485f5c-a45b-491f-8e52-c79e7f680fc3:169125</guid><dc:creator>Derrick Sanskrit</dc:creator><slash:comments>0</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.nerve.com/CS/blogs/61fps/rsscomments.aspx?PostID=169125</wfw:commentRss><comments>http://www.nerve.com/CS/blogs/61fps/archive/2009/01/28/survival-of-the-knittest-how-to-make-better-littlebigplanet-challenges.aspx#comments</comments><description>&lt;p&gt;&lt;img src="http://nerve.com/CS/blogs/61fps/2009/01/sackbird.jpg" alt="" align="right" border="0" height="172" hspace="" width="200" /&gt;&lt;font face="helvetica" size="2"&gt;Media Molecule&amp;#39;s &lt;i&gt;LittleBigPlanet&lt;/i&gt; delivered on its promise of providing players with all the tools they would need to design their own dream stages. Unfortunately, we then all learned that building a satisfying game level is pretty damn hard. Thankfully, a few of the cool kids from Media Molecule&amp;#39;s design team put together this very helpful tips video, reviewing everything you need to make your survival challenges successful as compelling game experiences. They even show a few examples of excellent user-generated survival challenges to show what those people are doing right:&lt;br /&gt;&lt;br /&gt;

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&lt;br /&gt;&lt;br /&gt;So, lots more switches, basically.&lt;br /&gt;&lt;br /&gt;That reminds me, I really need to finish that stage I started building with my sister over the holidays. I left off swinging from the biplane onto a rocketing unicorn... but how am I going to get li&amp;#39;l sackboy over to those shooting star cars before the dragon breathes fire all over the cloud platforms?&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Related articles:&lt;/b&gt;&lt;br /&gt;&lt;a href="http://www.nerve.com/CS/blogs/61fps/archive/2009/01/22/mega-man-9-powered-up-and-littlebiggalaxyman.aspx"&gt;Mega Man 9: Powered Up and LittleBigGalaxyMan &lt;/a&gt;&lt;br /&gt;The 61FPS Review: Little Big Planet - &lt;a href="http://www.nerve.com/CS/blogs/61fps/archive/2008/11/06/the-61fps-review-littlebigplanet-part-1.aspx"&gt;Part 1&lt;/a&gt; &amp;amp; &lt;a href="http://www.nerve.com/CS/blogs/61fps/archive/2008/12/03/the-61fps-review-littlebigplanet-part-2.aspx"&gt;Part 2&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.nerve.com/CS/blogs/61fps/archive/2008/12/01/if-sales-numbers-mattered-littlebigplanet-s-commercial-would-be-appealing.aspx"&gt;If Sales Numbers Mattered, LittleBigPlanet&amp;#39;s Commercial Would Be Appealing&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.nerve.com/CS/blogs/61fps/archive/2008/11/13/sony-might-just-hate-you.aspx"&gt;Sony Might Just Hate You&lt;/a&gt;&lt;br /&gt;&lt;/font&gt; &lt;/p&gt;&lt;img src="http://www.nerve.com/CS/aggbug.aspx?PostID=169125" width="1" height="1"&gt;</description><category domain="http://www.nerve.com/CS/blogs/61fps/archive/tags/little+big+planet/default.aspx">little big planet</category><category domain="http://www.nerve.com/CS/blogs/61fps/archive/tags/playstation+3/default.aspx">playstation 3</category><category domain="http://www.nerve.com/CS/blogs/61fps/archive/tags/derrick+sanskrit/default.aspx">derrick sanskrit</category><category domain="http://www.nerve.com/CS/blogs/61fps/archive/tags/video/default.aspx">video</category><category domain="http://www.nerve.com/CS/blogs/61fps/archive/tags/media+molecule/default.aspx">media molecule</category></item><item><title>LittleBigPre-Order Confusion</title><link>http://www.nerve.com/CS/blogs/61fps/archive/2008/08/13/littlebigpre-order-confusion.aspx</link><pubDate>Wed, 13 Aug 2008 18:00:00 GMT</pubDate><guid isPermaLink="false">bd485f5c-a45b-491f-8e52-c79e7f680fc3:117630</guid><dc:creator>Derrick Sanskrit</dc:creator><slash:comments>1</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.nerve.com/CS/blogs/61fps/rsscomments.aspx?PostID=117630</wfw:commentRss><comments>http://www.nerve.com/CS/blogs/61fps/archive/2008/08/13/littlebigpre-order-confusion.aspx#comments</comments><description>&lt;p&gt;&lt;font face="helvetica" size="2"&gt;&lt;img src="http://nerve.com/CS/blogs/61fps/littlebigpouch.gif" alt="" align="right" border="" height="267" hspace="" width="300" /&gt;It&amp;#39;s almost hard to believe that after all we&amp;#39;ve seen of Media Molecule&amp;#39;s &lt;i&gt;LittleBigPlanet&lt;/i&gt; in the past seventeen months, the game still isn&amp;#39;t out yet. Sony saw fit to make these last two months of waiting even more difficult last week &lt;a href="http://blog.us.playstation.com/2008/08/05/littlebigplanet-pre-order-goodness/" target="_blank"&gt;when they unveiled&lt;/a&gt; a number of incentive goodies for &lt;i&gt;LBP&lt;/i&gt;&lt;/font&gt;&lt;font face="helvetica" size="2"&gt; pre-orders: a guide to the game&amp;#39;s massive
creation tools, a book of stickers from the game, a Sackboy burlap
pouch to hold your game case (shown at right), and downloadable
costumes to transform your Sackboy into either of Sony&amp;#39;s favorite
scantily clad barbarians, Nariko from &lt;i&gt;Heavenly Sword&lt;/i&gt; and Kratos from &lt;i&gt;God of War&lt;/i&gt;. The fan community&amp;#39;s reaction was expectedly positive to the power of outrageous. What most didn&amp;#39;t realize, however, was that each pre-order would only receive &lt;i&gt;one&lt;/i&gt; of these gifts, and which one depends on &lt;i&gt;where&lt;/i&gt; they place their order.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://littlebigplanet.us.playstation.com/post/2008/08/Pre-Order-Details-Amazon--GameStop.aspx" target="_blank"&gt;As explained on the official &lt;i&gt;LBP&lt;/i&gt; blog this week&lt;/a&gt;, those who preorder from Amazon will receive the creation guide and those who preorder from Gamestop will receive the exclusive downloadable Kratos costume. Though many fans have requested a &amp;quot;special edition&amp;quot; of the game that
includes all of the bonuses, reps from Media Molecule have said there
are no such plans. Still no word on where one would need to pre-order to receive the sticker book, burlap pouch, or Nariko costume, nor if any of these will be made available seperately after the game&amp;#39;s release, but producing this many store exclusives is bound to only upset fans, much like the recent Smashing Pumpkins album &amp;quot;Zeitgeist&amp;quot; (which featured a different bonus track for each Best Buy, Target, and iTunes and then another bonus track for the Best Buy reissue). Also like &amp;quot;Zeitgeist,&amp;quot; this move reeks of desperation to attract buyers to a third-place console. &lt;br /&gt;&lt;br /&gt;Worse still, &lt;a href="http://gastronomicgamer.blogspot.com/2008/08/little-big-planet-at-edinburgh.html" target="_blank"&gt;recent reports&lt;/a&gt; have indicated that &lt;i&gt;LBP&lt;/i&gt; will not support music or graphics from the PS3 hard drive, requiring instead that all user-generated graphics be captured with the PSEye peripheral. Though this is as yet unconfirmed by Media Molecule or Sony, such a decision would cripple the creative element of the game that seems to be its entire focus. Say goodbye to those gorgeous stickers of zombie Schwarzenegger you Photoshopped last night and your Pink Floyd collection, say hello to poorly lit webcam photos of your cat and the same Go! Team song over and over again. I&amp;#39;m still looking forward to this game, but I really hope this last part about user-generated content on the hard drive is wrong. I gots to have my zombie Ahnolds.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;font size="3"&gt;Related articles:&lt;/font&gt;&lt;/b&gt;&lt;br /&gt;&lt;a href="http://www.nerve.com/CS/blogs/61fps/archive/2008/07/23/e3-opinion-because-it-s-cool-to-complain.aspx"&gt;E3 Opinion: Because It&amp;#39;s Cool To Complain...&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.nerve.com/CS/blogs/61fps/archive/2008/06/05/games-cost-money-sony-cans-the-getaway-and-eight-days.aspx"&gt;Games Cost Money: Sony Cans The Getaway and Eight Days&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.nerve.com/CS/blogs/61fps/archive/2008/05/09/scee-playstation-day-2k8-roundup-killzone-2-home-little-big-planet-dated.aspx"&gt;SCEE Playstation Day 2K8 Roundup: Killzone 2, Home, LittleBigPlanet Dated&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.nerve.com/CS/blogs/61fps/archive/2008/07/15/alternate-soundtrack-redux-super-street-fighter-ii-vs-the-go-team.aspx"&gt;Alternate Soundtrack: The Go! Team vs. Super Street Fighter 2&lt;/a&gt;&lt;/font&gt;&lt;font size="2"&gt;&lt;/font&gt; &lt;/p&gt;&lt;img src="http://www.nerve.com/CS/aggbug.aspx?PostID=117630" width="1" height="1"&gt;</description><category domain="http://www.nerve.com/CS/blogs/61fps/archive/tags/little+big+planet/default.aspx">little big planet</category><category domain="http://www.nerve.com/CS/blogs/61fps/archive/tags/playstation+3/default.aspx">playstation 3</category><category domain="http://www.nerve.com/CS/blogs/61fps/archive/tags/the+go+team/default.aspx">the go team</category><category domain="http://www.nerve.com/CS/blogs/61fps/archive/tags/sony/default.aspx">sony</category><category domain="http://www.nerve.com/CS/blogs/61fps/archive/tags/god+of+war/default.aspx">god of war</category><category domain="http://www.nerve.com/CS/blogs/61fps/archive/tags/heavenly+sword/default.aspx">heavenly sword</category><category domain="http://www.nerve.com/CS/blogs/61fps/archive/tags/pre-order+bonuses/default.aspx">pre-order bonuses</category><category domain="http://www.nerve.com/CS/blogs/61fps/archive/tags/smashing+pumpkins/default.aspx">smashing pumpkins</category><category domain="http://www.nerve.com/CS/blogs/61fps/archive/tags/media+molecule/default.aspx">media molecule</category></item></channel></rss>