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<?xml-stylesheet type="text/xsl" href="http://www.nerve.com/CS/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>61 Frames Per Second : scary internet</title><link>http://www.nerve.com/CS/blogs/61fps/archive/tags/scary+internet/default.aspx</link><description>Tags: scary internet</description><dc:language>en</dc:language><generator>CommunityServer 2007.1 (Build: 20910.1126)</generator><item><title>The Uncanny Valley: Tomb Raider and Lara Croft Are Starting to Freak Me Out</title><link>http://www.nerve.com/CS/blogs/61fps/archive/2008/08/12/the-uncanny-valley-tomb-raider-and-lara-croft-are-starting-to-freak-me-out.aspx</link><pubDate>Tue, 12 Aug 2008 16:00:00 GMT</pubDate><guid isPermaLink="false">bd485f5c-a45b-491f-8e52-c79e7f680fc3:117335</guid><dc:creator>John Constantine</dc:creator><slash:comments>0</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.nerve.com/CS/blogs/61fps/rsscomments.aspx?PostID=117335</wfw:commentRss><comments>http://www.nerve.com/CS/blogs/61fps/archive/2008/08/12/the-uncanny-valley-tomb-raider-and-lara-croft-are-starting-to-freak-me-out.aspx#comments</comments><description>&lt;p&gt;&lt;font size="2"&gt;
The world has seen a lot of Lara Croft. Back in the mid-90s, it was downright hard to avoid videogames’ so-called first sex symbol and even more difficult after the Angelina Jolie “films” started coming out in 2001. Lara as ridiculous-looking-game-character has always been more of an icon than Lara as actual-human-being. Of course, that hasn’t stopped &lt;i&gt;Tomb Raider&lt;/i&gt;’s publisher Eidos from paying models to dress up like her from the beginning. It was pretty silly back in 1996; Lara Croft looked more like the freakish offspring of Barbie and a Dire Straits video than a woman. The only thing the model had in common with the character were guns and leotard. But as technology has advanced, and photos of models have gotten more photoshopped, over the past twelve years, the real and fake Lara’s have been getting more and more similar in appearance.
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Frankly, it’s starting to freak me the hell out.
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Let’s take a look at the eight Laras that coincide with the soon-to-be eight &lt;i&gt;Tomb Raider&lt;/i&gt; games. See if it freaks you out too.
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Here’s Katie Price in 1996 for &lt;i&gt;Tomb Raider 1&lt;/i&gt;. Like I said, pretty silly.
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&lt;a href="http://www.nerve.com/CS/blogs/61fps/2008/08/08-15/Katie%20Price%20Tomb%20Raider%201.JPG"&gt;&lt;img src="http://www.nerve.com/CS/blogs/61fps/2008/08/08-15/Katie%20Price%20Tomb%20Raider%201.JPG" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt; &lt;br /&gt;
Nathalie Cook in 1997 for &lt;i&gt;Tomb Raider 2&lt;/i&gt;.
&lt;br /&gt; &lt;br /&gt;

&lt;a href="http://www.nerve.com/CS/blogs/61fps/2008/08/08-15/Nathalie%20Cook%20Tomb%20Raider%202.JPG"&gt;&lt;img src="http://www.nerve.com/CS/blogs/61fps/2008/08/08-15/Nathalie%20Cook%20Tomb%20Raider%202.JPG" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt; &lt;br /&gt;
Rhona Mitra and &lt;i&gt;Tomb Raider 3&lt;/i&gt;. Game character still looks scary but is losing the whole jagged edge thing. 
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&lt;a href="http://www.nerve.com/CS/blogs/61fps/2008/08/08-15/Rhona%20Mitra%20Tomb%20Raider%203.JPG"&gt;&lt;img src="http://www.nerve.com/CS/blogs/61fps/2008/08/08-15/Rhona%20Mitra%20Tomb%20Raider%203.JPG" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt; &lt;br /&gt;
Nell McAndrew on &lt;i&gt;Tomb Raider: The Last Revelation&lt;/i&gt;. Here’s where it’s starting to get a little freaky.
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&lt;a href="http://www.nerve.com/CS/blogs/61fps/2008/08/08-15/Nell%20McAndrew%20Tomb%20Raider%204.JPG"&gt;&lt;img src="http://www.nerve.com/CS/blogs/61fps/2008/08/08-15/Nell%20McAndrew%20Tomb%20Raider%204.JPG" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt; &lt;br /&gt;
Lara Weller and Tomb Raider Chronicles. Lara Weller does not look like a real person. 
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&lt;a href="http://www.nerve.com/CS/blogs/61fps/2008/08/08-15/Lara%20Weller%20Tomb%20Raider%205.JPG"&gt;&lt;img src="http://www.nerve.com/CS/blogs/61fps/2008/08/08-15/Lara%20Weller%20Tomb%20Raider%205.JPG" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt; &lt;br /&gt;
Jill de Jong and the ill-fated &lt;i&gt;Tomb Raider: Angel of Darkness&lt;/i&gt;. The crappiness of this first PS2 version of the series provides some respite from the uncanny valley because Jill de Jong looks like an attractive young woman in a costume and Lara Croft has got angles again.
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&lt;a href="http://www.nerve.com/CS/blogs/61fps/2008/08/08-15/Jill%20de%20Jong%20Angel%20of%20Darkness.JPG"&gt;&lt;img src="http://www.nerve.com/CS/blogs/61fps/2008/08/08-15/Jill%20de%20Jong%20Angel%20of%20Darkness.JPG" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt; &lt;br /&gt;
Karima Adibebe in 2003 for &lt;i&gt;Tomb Raider Legend&lt;/i&gt;. Lara’s a little bit more realistically rendered in the game (a little, mind you.) Karima looks a whole lot like the character though.
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&lt;a href="http://www.nerve.com/CS/blogs/61fps/2008/08/08-15/Karima%20Adibebe%20Legend.JPG"&gt;&lt;img src="http://www.nerve.com/CS/blogs/61fps/2008/08/08-15/Karima%20Adibebe%20Legend.JPG" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt; &lt;br /&gt;
Alison Carroll. &lt;i&gt;Tomb Raider Underworld&lt;/i&gt;. 2008. This is fucking terrifying.
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&lt;a href="http://www.nerve.com/CS/blogs/61fps/2008/08/08-15/Alison%20Carroll%20Underworld.JPG"&gt;&lt;img src="http://www.nerve.com/CS/blogs/61fps/2008/08/08-15/Alison%20Carroll%20Underworld.JPG" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt; &lt;br /&gt;

Yeah. Well, now I don’t know what’s scarier. That real and imaginary sex symbols are converging, that I noticed this, or that I put the time together to write this. Sheesh.
&lt;br /&gt; &lt;br /&gt;&lt;b&gt;
Related links: &lt;/b&gt;&lt;br /&gt; &lt;br /&gt;&lt;a href="http://www.nerve.com/CS/blogs/61fps/archive/2008/06/25/feeling-it-social-versus-primitive-emotion-in-videogames.aspx"&gt;

Feeling It: Social Versus Primitive Emotion in Videogames &lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.nerve.com/CS/blogs/61fps/archive/2008/07/23/gamepro-feature-mourns-the-loss-of-mammaries.aspx"&gt;
Gamepro Mourns the Loss of Mammaries &lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.nerve.com/CS/blogs/61fps/archive/2008/07/03/the-five-greatest-enhanced-remakes-and-five-that-weren-t-so-great-part-1.aspx"&gt;
The Five Greatest Enhanced Remakes – And Five That Weren’t So Great &lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.nerve.com/CS/blogs/61fps/archive/2008/05/09/video-of-the-day-judah-friedlander-explains-the-uncanny-valley.aspx"&gt;
Video of the Day: Judah Friedlander Explains the Uncanny Valley &lt;/a&gt;&lt;br /&gt;
&lt;/font&gt;&lt;/p&gt;&lt;img src="http://www.nerve.com/CS/aggbug.aspx?PostID=117335" width="1" height="1"&gt;</description><category domain="http://www.nerve.com/CS/blogs/61fps/archive/tags/john+constantine/default.aspx">john constantine</category><category domain="http://www.nerve.com/CS/blogs/61fps/archive/tags/uncanny+valley/default.aspx">uncanny valley</category><category domain="http://www.nerve.com/CS/blogs/61fps/archive/tags/tomb+raider/default.aspx">tomb raider</category><category domain="http://www.nerve.com/CS/blogs/61fps/archive/tags/lara+croft/default.aspx">lara croft</category><category domain="http://www.nerve.com/CS/blogs/61fps/archive/tags/scary+internet/default.aspx">scary internet</category><category domain="http://www.nerve.com/CS/blogs/61fps/archive/tags/eidos/default.aspx">eidos</category></item><item><title>The Internet is a Dangerous, Terrifying Place</title><link>http://www.nerve.com/CS/blogs/61fps/archive/2008/08/01/the-internet-is-a-dangerous-terrifying-place.aspx</link><pubDate>Fri, 01 Aug 2008 16:00:00 GMT</pubDate><guid isPermaLink="false">bd485f5c-a45b-491f-8e52-c79e7f680fc3:114121</guid><dc:creator>John Constantine</dc:creator><slash:comments>4</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.nerve.com/CS/blogs/61fps/rsscomments.aspx?PostID=114121</wfw:commentRss><comments>http://www.nerve.com/CS/blogs/61fps/archive/2008/08/01/the-internet-is-a-dangerous-terrifying-place.aspx#comments</comments><description>&lt;p&gt;&lt;font size="2"&gt;&lt;a href="http://www.nerve.com/CS/blogs/61fps/2008/08/01-07/FF7MakesPeopleCrazy.jpg"&gt;&lt;img src="http://www.nerve.com/CS/blogs/61fps/2008/08/01-07/FF7MakesPeopleCrazy.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;
We here at 61 Frames Per Second take games seriously but we also do not consider any creation a sacred cow. The rest of the internet, prone to madness as it is, is a different story altogether. The veritable ocean of faceless voices out there holds almost every single game ever made in a regard that borders on the religious. Someone, on some message board, will curse your name forever if you say something bad about &lt;i&gt;Revolution X&lt;/i&gt;. This what the internet does: it makes people think games about shooting a dominatrix with compact discs in order to rescue Steven Tyler are a good thing.
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Then there’s &lt;i&gt;Final Fantasy VII&lt;/i&gt;. 
&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.nerve.com/CS/blogs/61fps/archive/2008/07/28/games-to-film-to-games-to-film-resident-evil-degeneration.aspx"&gt;
As I said earlier this week&lt;/a&gt;, &lt;i&gt;Final Fantasy VII&lt;/i&gt; makes people go crazy. Chances are, if you slander &lt;i&gt;Final Fantasy VII&lt;/i&gt;’s name in any way, a cosplayer will hunt you down and do improbable things to your hair. Say &lt;i&gt;Final Fantasy VII&lt;/i&gt; is overrated, and someone will poison your oatmeal and say they “did it for Jenova”.
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This is what &lt;i&gt;Final Fantasy VII&lt;/i&gt; does to people.
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&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.neogaf.com/forum/showthread.php?t=329667"&gt;
Thanks to NeoGAF user XiaNaphryz for sullying our eyes forever.
&lt;br /&gt;&lt;/a&gt;&lt;b&gt;&lt;br /&gt;
Related links&lt;/b&gt;:
&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.nerve.com/CS/blogs/61fps/archive/2008/07/29/behold-the-internet-s-effect-on-erotica.aspx"&gt;
Behold: The Internet&amp;#39;s Effect on Erotica&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.nerve.com/CS/blogs/61fps/archive/2008/07/28/games-to-film-to-games-to-film-resident-evil-degeneration.aspx"&gt;
Games to Film to Games to Film: Resident Evil Degeneration&lt;/a&gt;
&lt;/font&gt;&lt;/p&gt;&lt;img src="http://www.nerve.com/CS/aggbug.aspx?PostID=114121" width="1" height="1"&gt;</description><category domain="http://www.nerve.com/CS/blogs/61fps/archive/tags/john+constantine/default.aspx">john constantine</category><category domain="http://www.nerve.com/CS/blogs/61fps/archive/tags/final+fantast+vii/default.aspx">final fantast vii</category><category domain="http://www.nerve.com/CS/blogs/61fps/archive/tags/revolution+x/default.aspx">revolution x</category><category domain="http://www.nerve.com/CS/blogs/61fps/archive/tags/scary+internet/default.aspx">scary internet</category></item></channel></rss>