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<?xml-stylesheet type="text/xsl" href="http://www.nerve.com/CS/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Where is Yu Suzuki? </title><link>http://www.nerve.com/CS/blogs/61fps/archive/2008/06/19/where-is-yu-suzuki.aspx</link><description>It’s no secret that Sega has changed. Since bowing out of the console business in late 2001, the one-time behemoth has become a prolific multi-console publisher but a shadow of their former selves, emphasizing a quantity of titles over quality. Who can</description><dc:language>en</dc:language><generator>CommunityServer 2007.1 (Build: 20910.1126)</generator><item><title>re: Where is Yu Suzuki? </title><link>http://www.nerve.com/CS/blogs/61fps/archive/2008/06/19/where-is-yu-suzuki.aspx#103517</link><pubDate>Sun, 22 Jun 2008 11:12:24 GMT</pubDate><guid isPermaLink="false">bd485f5c-a45b-491f-8e52-c79e7f680fc3:103517</guid><dc:creator>Nico</dc:creator><description>&lt;p&gt;I'd just like to point out that Shenmue wasn't originally intended as a trilogy, the series was supposed to be at least 4 games long (containing the 16 chapters of the story).&lt;/p&gt;
&lt;p&gt;If the third one ever comes out though, it'll probably have the rest of the chapters crammed into it (even though there are more than half left) which means it would most likely be super condensed and therefore not nearly as good as the first and second.&lt;/p&gt;
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