<?xml version="1.0" encoding="UTF-8" ?>
<?xml-stylesheet type="text/xsl" href="http://www.nerve.com/CS/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Developer Journal part 2: Concept Art Edition</title><link>http://www.nerve.com/CS/blogs/61fps/archive/2008/06/20/developer-journal-part-2-concept-art-edition.aspx</link><description>Welcome to a very late edition of my developer journal. First, let me tell you a story. As I am supplying the art for Beat Me Up Too , I need to be able to send my work to Will for the game. My stuff starts off hand drawn so a scanner is a very important</description><dc:language>en</dc:language><generator>CommunityServer 2007.1 (Build: 20910.1126)</generator></channel></rss>