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<?xml-stylesheet type="text/xsl" href="http://www.nerve.com/CS/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Developer Journal part 3: Beat Me Up Too</title><link>http://www.nerve.com/CS/blogs/61fps/archive/2008/06/27/developer-journal-part-3-beat-me-up-too.aspx</link><description>For this week&amp;#39;s edition of Developer Journal, I again interview Will for another look into the creation of his game and what he learned from making the original Beat Me Up .</description><dc:language>en</dc:language><generator>CommunityServer 2007.1 (Build: 20910.1126)</generator></channel></rss>