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<?xml-stylesheet type="text/xsl" href="http://www.nerve.com/CS/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>The Ten Greatest Classic Mega Man Levels, Part 3</title><link>http://www.nerve.com/CS/blogs/61fps/archive/2008/06/27/the-ten-greatest-classic-mega-man-levels-part-3.aspx</link><description>Shadow Man As Pete said, Mega Man III started to strain the series&amp;#39; robot-masters-as-industrial-tool conceit. Silly as Top Man is, I have even more trouble getting my head around Shadow Man and his lair sitting at the bottom of a waterfall of lava</description><dc:language>en</dc:language><generator>CommunityServer 2007.1 (Build: 20910.1126)</generator><item><title>re: The Ten Greatest Classic Mega Man Levels, Part 3</title><link>http://www.nerve.com/CS/blogs/61fps/archive/2008/06/27/the-ten-greatest-classic-mega-man-levels-part-3.aspx#105728</link><pubDate>Mon, 30 Jun 2008 18:48:54 GMT</pubDate><guid isPermaLink="false">bd485f5c-a45b-491f-8e52-c79e7f680fc3:105728</guid><dc:creator>wurdizbawnd</dc:creator><description>&lt;p&gt;what about the stage where megaman outruns fire?&lt;/p&gt;
&lt;img src="http://www.nerve.com/CS/aggbug.aspx?PostID=105728" width="1" height="1"&gt;</description></item><item><title>re: The Ten Greatest Classic Mega Man Levels, Part 3</title><link>http://www.nerve.com/CS/blogs/61fps/archive/2008/06/27/the-ten-greatest-classic-mega-man-levels-part-3.aspx#105439</link><pubDate>Sun, 29 Jun 2008 12:35:07 GMT</pubDate><guid isPermaLink="false">bd485f5c-a45b-491f-8e52-c79e7f680fc3:105439</guid><dc:creator>Demaar</dc:creator><description>&lt;p&gt;Wily's castle is definitely up there, if only for the music. Excellent choices. Reminds me that I gotta go back and play these again.&lt;/p&gt;
&lt;img src="http://www.nerve.com/CS/aggbug.aspx?PostID=105439" width="1" height="1"&gt;</description></item><item><title>re: The Ten Greatest Classic Mega Man Levels, Part 3</title><link>http://www.nerve.com/CS/blogs/61fps/archive/2008/06/27/the-ten-greatest-classic-mega-man-levels-part-3.aspx#105393</link><pubDate>Sun, 29 Jun 2008 01:50:26 GMT</pubDate><guid isPermaLink="false">bd485f5c-a45b-491f-8e52-c79e7f680fc3:105393</guid><dc:creator>John H.</dc:creator><description>&lt;p&gt;No Crash Man? &amp;nbsp;Best level music in the series.&lt;/p&gt;
&lt;img src="http://www.nerve.com/CS/aggbug.aspx?PostID=105393" width="1" height="1"&gt;</description></item><item><title>re: The Ten Greatest Classic Mega Man Levels, Part 3</title><link>http://www.nerve.com/CS/blogs/61fps/archive/2008/06/27/the-ten-greatest-classic-mega-man-levels-part-3.aspx#105288</link><pubDate>Sat, 28 Jun 2008 03:23:11 GMT</pubDate><guid isPermaLink="false">bd485f5c-a45b-491f-8e52-c79e7f680fc3:105288</guid><dc:creator>dead souls</dc:creator><description>&lt;p&gt;Bubble Man is on the short list of, and may in fact be, my favorite game music ever.&lt;/p&gt;
&lt;p&gt;Great choice.&lt;/p&gt;
&lt;img src="http://www.nerve.com/CS/aggbug.aspx?PostID=105288" width="1" height="1"&gt;</description></item><item><title>re: The Ten Greatest Classic Mega Man Levels, Part 3</title><link>http://www.nerve.com/CS/blogs/61fps/archive/2008/06/27/the-ten-greatest-classic-mega-man-levels-part-3.aspx#105259</link><pubDate>Sat, 28 Jun 2008 00:15:00 GMT</pubDate><guid isPermaLink="false">bd485f5c-a45b-491f-8e52-c79e7f680fc3:105259</guid><dc:creator>Peter Smith</dc:creator><description>&lt;p&gt;Yes!&lt;/p&gt;
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