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<?xml-stylesheet type="text/xsl" href="http://www.nerve.com/CS/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Indie Dev Moment: Eegra Shindig Ends, No One Got Laid, Awesome Games Got Made</title><link>http://www.nerve.com/CS/blogs/61fps/archive/2008/07/31/indie-dev-moment-eegra-shindig-ends-no-one-got-laid-awesome-games-got-made.aspx</link><description>Way back in April of aught-eight, our favorite internet savages at Eegra got it in their heads to host an indie games competition. Known worldwide as the First Annual Game Makin’ Shindig , they called for strapping minds to create games based around the</description><dc:language>en</dc:language><generator>CommunityServer 2007.1 (Build: 20910.1126)</generator><item><title>re: Indie Dev Moment: Eegra Shindig Ends, No One Got Laid, Awesome Games Got Made</title><link>http://www.nerve.com/CS/blogs/61fps/archive/2008/07/31/indie-dev-moment-eegra-shindig-ends-no-one-got-laid-awesome-games-got-made.aspx#113878</link><pubDate>Thu, 31 Jul 2008 19:54:52 GMT</pubDate><guid isPermaLink="false">bd485f5c-a45b-491f-8e52-c79e7f680fc3:113878</guid><dc:creator>Roto13</dc:creator><description>&lt;p&gt;I had been loosely following this competition for a while now. Tinte looked like it'd be a lot of fun, but it ended up being too combat based, sadly. I also have to raise an eyebrow at the 1st place winner. It doesn't seem to have a whole lot to do with colour, which was the theme of the contest. I love Spectrum Spelunker, though! That game is addicting. I've played it a bunch of times since the competition ended and it was released. It's a very well put together game. Graphics, sound, game engine, it all works very well. I'm very glad I get the opportunity to play it. :P&lt;/p&gt;
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