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<?xml-stylesheet type="text/xsl" href="http://www.nerve.com/CS/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Abominations of Technology: Pre-Rendered Graphics</title><link>http://www.nerve.com/CS/blogs/61fps/archive/2008/09/08/abominations-of-technology-pre-rendered-graphics.aspx</link><description>As a weird side-effect of technological anxiety and the transition from 2D to 3D games, pre-rendered graphics had their place. In some cases, that was a very, very bad place, like where Big Bird said strangers couldn&amp;#39;t touch you; basically, any game</description><dc:language>en</dc:language><generator>CommunityServer 2007.1 (Build: 20910.1126)</generator><item><title>re: Abominations of Technology: Pre-Rendered Graphics</title><link>http://www.nerve.com/CS/blogs/61fps/archive/2008/09/08/abominations-of-technology-pre-rendered-graphics.aspx#126683</link><pubDate>Fri, 12 Sep 2008 04:04:13 GMT</pubDate><guid isPermaLink="false">bd485f5c-a45b-491f-8e52-c79e7f680fc3:126683</guid><dc:creator>Bob Mackey</dc:creator><description>&lt;p&gt;Never play basketball in the middle of a black hole.&lt;/p&gt;
&lt;img src="http://www.nerve.com/CS/aggbug.aspx?PostID=126683" width="1" height="1"&gt;</description></item><item><title>re: Abominations of Technology: Pre-Rendered Graphics</title><link>http://www.nerve.com/CS/blogs/61fps/archive/2008/09/08/abominations-of-technology-pre-rendered-graphics.aspx#125792</link><pubDate>Tue, 09 Sep 2008 19:36:16 GMT</pubDate><guid isPermaLink="false">bd485f5c-a45b-491f-8e52-c79e7f680fc3:125792</guid><dc:creator>Eric</dc:creator><description>&lt;p&gt;Hi this is Michael Jordan, welcome to Michael Jordan In Flight:&lt;/p&gt;
&lt;p&gt;&lt;a rel="nofollow" target="_new" href="http://www.youtube.com/watch?v=qaawOHOo6Y0"&gt;www.youtube.com/watch&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;Not sure exactly what tech they used on this graphics in this game, but to my younger self it looked insane. Not to mention the brilliant VO work by MJ... What time is it? Game time! Take it to the hole... Yes!&lt;/p&gt;
&lt;img src="http://www.nerve.com/CS/aggbug.aspx?PostID=125792" width="1" height="1"&gt;</description></item><item><title>re: Abominations of Technology: Pre-Rendered Graphics</title><link>http://www.nerve.com/CS/blogs/61fps/archive/2008/09/08/abominations-of-technology-pre-rendered-graphics.aspx#125572</link><pubDate>Tue, 09 Sep 2008 02:56:05 GMT</pubDate><guid isPermaLink="false">bd485f5c-a45b-491f-8e52-c79e7f680fc3:125572</guid><dc:creator>Nadia Oxford</dc:creator><description>&lt;p&gt;I agree. A DKC with Donkey Kong's &amp;quot;retro&amp;quot; design would be adorable.&lt;/p&gt;
&lt;img src="http://www.nerve.com/CS/aggbug.aspx?PostID=125572" width="1" height="1"&gt;</description></item><item><title>re: Abominations of Technology: Pre-Rendered Graphics</title><link>http://www.nerve.com/CS/blogs/61fps/archive/2008/09/08/abominations-of-technology-pre-rendered-graphics.aspx#125514</link><pubDate>Mon, 08 Sep 2008 23:53:12 GMT</pubDate><guid isPermaLink="false">bd485f5c-a45b-491f-8e52-c79e7f680fc3:125514</guid><dc:creator>Amber Ahlborn</dc:creator><description>&lt;p&gt;Oh, and just to add, I think Donkey Kong's ugliness comes from the character design, not the pre-rendered sprites. &amp;nbsp;I have never liked Rare's character art style and they really beat that poor ape with the ugly stick.&lt;/p&gt;
&lt;img src="http://www.nerve.com/CS/aggbug.aspx?PostID=125514" width="1" height="1"&gt;</description></item><item><title>re: Abominations of Technology: Pre-Rendered Graphics</title><link>http://www.nerve.com/CS/blogs/61fps/archive/2008/09/08/abominations-of-technology-pre-rendered-graphics.aspx#125513</link><pubDate>Mon, 08 Sep 2008 23:51:12 GMT</pubDate><guid isPermaLink="false">bd485f5c-a45b-491f-8e52-c79e7f680fc3:125513</guid><dc:creator>Amber Ahlborn</dc:creator><description>&lt;p&gt;I still say Yoshi's Story pre-rendering looks awesome. &amp;nbsp;It's the only example of a good looking pre-rendered game I can come up with though.&lt;/p&gt;
&lt;img src="http://www.nerve.com/CS/aggbug.aspx?PostID=125513" width="1" height="1"&gt;</description></item><item><title>re: Abominations of Technology: Pre-Rendered Graphics</title><link>http://www.nerve.com/CS/blogs/61fps/archive/2008/09/08/abominations-of-technology-pre-rendered-graphics.aspx#125493</link><pubDate>Mon, 08 Sep 2008 22:52:11 GMT</pubDate><guid isPermaLink="false">bd485f5c-a45b-491f-8e52-c79e7f680fc3:125493</guid><dc:creator>Roto13</dc:creator><description>&lt;p&gt;Donkey Kong '94 and Mario vs Donkey Kong were awesome. Haven't played the last one, though.&lt;/p&gt;
&lt;p&gt;Anyways, yeah, pre-rendered graphics are horrible. I won't even forgive Final Fantasy VII for them. I thought Final Fantasy VII looks hideously ugly. Rare had this stupid fascination of them. Even with the Game Boy Colour. The stupid thing was like a handheld NES and they tried to pre-render everything on it. Idiots.&lt;/p&gt;
&lt;p&gt;I don't mind Super Mario RPG's pre-rendered graphics, though, for some reason.&lt;/p&gt;
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