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<?xml-stylesheet type="text/xsl" href="http://www.nerve.com/CS/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>New Year’s Resolutions For a Few Of Our Favorite Publishers</title><link>http://www.nerve.com/CS/blogs/61fps/archive/2009/01/09/new-year-s-resolutions-for-a-few-of-our-favorite-publishers.aspx</link><description>Now, to close out the first full week of 2009, we will do for videogame publishers what we did for console makers: we will tell them how to live their sordid, godforsaken lives! You’d think developers would make the list, but no. No, I tend to trust them</description><dc:language>en</dc:language><generator>CommunityServer 2007.1 (Build: 20910.1126)</generator><item><title>re: New Year’s Resolutions For a Few Of Our Favorite Publishers</title><link>http://www.nerve.com/CS/blogs/61fps/archive/2009/01/09/new-year-s-resolutions-for-a-few-of-our-favorite-publishers.aspx#163640</link><pubDate>Sun, 11 Jan 2009 13:35:35 GMT</pubDate><guid isPermaLink="false">bd485f5c-a45b-491f-8e52-c79e7f680fc3:163640</guid><dc:creator>Demaar</dc:creator><description>&lt;p&gt;Completely agree on Sonic Team. Friggen NiGHTS 2 should have been a God damned slam dunk. What the hell happened there? I know that was 07, but I didn't try it until 08.&lt;/p&gt;
&lt;img src="http://www.nerve.com/CS/aggbug.aspx?PostID=163640" width="1" height="1"&gt;</description></item><item><title>re: New Year’s Resolutions For a Few Of Our Favorite Publishers</title><link>http://www.nerve.com/CS/blogs/61fps/archive/2009/01/09/new-year-s-resolutions-for-a-few-of-our-favorite-publishers.aspx#163384</link><pubDate>Sat, 10 Jan 2009 02:46:09 GMT</pubDate><guid isPermaLink="false">bd485f5c-a45b-491f-8e52-c79e7f680fc3:163384</guid><dc:creator>Derrick Sanskrit</dc:creator><description>&lt;p&gt;Don't forget that Jupiter is also responsible for Nintendo's wonderful &amp;quot;Picross&amp;quot; series. They also developed &amp;quot;Personal Trainer: Math,&amp;quot; which I may have to invest in, based on that track record.&lt;/p&gt;
&lt;img src="http://www.nerve.com/CS/aggbug.aspx?PostID=163384" width="1" height="1"&gt;</description></item><item><title>re: New Year’s Resolutions For a Few Of Our Favorite Publishers</title><link>http://www.nerve.com/CS/blogs/61fps/archive/2009/01/09/new-year-s-resolutions-for-a-few-of-our-favorite-publishers.aspx#163361</link><pubDate>Sat, 10 Jan 2009 00:48:30 GMT</pubDate><guid isPermaLink="false">bd485f5c-a45b-491f-8e52-c79e7f680fc3:163361</guid><dc:creator>Roto13</dc:creator><description>&lt;p&gt;In The World Ends With You, it's mentioned that there are other Reapers Games going on in other places with different rules and whatnot. Sounds perfect for a sequel. &lt;/p&gt;
&lt;p&gt;Street Fighter III HD Remix would be the most beautiful 2D game ever made. It would probably take forever, though. Each sprite has like a million frames of animation.&lt;/p&gt;
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