FICTION


FOUND EROTICA #5

From the Dungeons & Dragons Book of Sex. Apparently not a joke.

Found by Matthew Woodring

There comes a time in an adventurer's life when he/she wants to engage in the act of sex. Unfortunately, most RPG rule books avoid the subject for obvious reasons. A player rolls dice from pottery to dancing, so why not sex.

At first glance, it may seem that a character can have sex for quite a long time. This is true for player characters. They have superior attributes and thus can perform better (that's why they're great adventurers). However, an average character would have attributes between 9-12. Using the below rules, an average character (10 or 11 in all attributes) could go a minimum of 10 or 11 minutes (rounds) and might be able to go an additional 10 or 11 minutes if very, very lucky (dice deities willing, but don't bet on it).

The following is the steps to go through to see if a character can continue having sex:

1) A character can initially last a minimum of rounds equal to his/her Constitution with certain modifiers. Table 1 lists modifiers to Constitution by dexterity (remember: it's how you use it). Table 2 lists modifiers to Constitution by strength (gotta be able to keep up). Table 3 lists modifiers to Constitution by the partner's Charisma (charismatic partners really enhance sex, even if their Attractiveness isn't high). If he/she wishes to continue, then he/she must make Constitution checks (Step 2).

2) The character also needs to make a time to climax (TTC) check. A 1 on a 1d6 for males and a 1 on a 1d10 for women indicates such an occurrence. An additional TTC roll is made and a result of 1 indicates multiple orgasms (keep rolling while 1s come up). Of course, males could have trouble continuing after this, but the player can make such decisions. 




                                      




 

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